New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!
The game begins...
Title and loading screen
Press a key to begin
A security question
Have at thee, beast!
One of my heroes has died.
Screen title #2
So I must race south, eh?
Better run than die!
Map of the world
On the bridge
Enemies all around (those green rocks or something)
Starting out on the world map. An enemy is approaching.
Title screen (EGA/Tandy)
Intro screen (EGA/Tandy)
Mission briefing (EGA/Tandy)
Overland travel (EGA/Tandy)
Meeting a friend (EGA/Tandy)
Receiving information (EGA/Tandy)
Battle against Evil forces (EGA/Tandy)
High Scores (EGA/Tandy)
Manual protection (EGA/Tandy)
Intro screen (CGA)
High Scores (CGA)
Manual protection (CGA)
Mission briefing (CGA)
Overland travel (CGA)
Side Scroll mode (CGA)
Options, including playing in English or Japanese
Getting a vague quest
Battle with mountain background
Heated battle in a forest
The little guy barely survives
Get away from me!..
On the global map
The game loads to this screen.
Going to the end screen takes the player to the end of the game. Not going takes the player through the story outline.
This is the game's 'end screen' at which no action keys seem to have any effect
Version & copyright info.
After this there are many many screens of backstory
This is the main plot of the game
This is the start of the game. The blue pictures at the bottom of the screen represent the members of the player's party
Most of the players pictures have turned purple - that is because they are dead.
The in-game menu that is brought up by pressing the SPACE bar
Great leaps are possible ...
.. which help when escaping from enemies like these.
Treasure chests do not always contain something good.
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