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Dream Warrior

Published by
Developed by
MobyRank MobyScore
Amstrad CPC
Commodore 64
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In the future, the world is controlled by corporations rather than governments, and wars are fought in a dream world rather than in reality. The corporations can control dream demons to defeat their foes, but resistance fighters still defy them. The player is one of these resistance fighters hoping to rescue some friends from the control of Ocular, the mightiest of all dream demons.

Gameplay is somewhat reminiscent of Xenophobe, with the player moving through side-scrolling, space-station-like environments shooting at an endless onslaught of strange creatures. By making good use of power-ups and gaining access to new levels, the player can eventually find Ocular, which can only be defeated if all six of its eyes are shot closed.


Dream Warrior ZX Spectrum It is possible to stay in the start of game location for a long time and be untouched by all the nasties that float past
Dream Warrior ZX Spectrum This screen displays as the game loads
Dream Warrior Commodore 64 A game in progress
Dream Warrior Commodore 64 Title screen

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The Press Says

Your Sinclair ZX Spectrum Sep, 1988 8 out of 10 80
64'er Commodore 64 Sep, 1988 10 out of 15 67
Computer and Video Games (CVG) Commodore 64 Aug, 1988 6 out of 10 60
The Games Machine (UK) Commodore 64 Aug, 1988 51 out of 100 51
ACE (Advanced Computer Entertainment) DOS Sep, 1988 503 out of 1000 50
ACE (Advanced Computer Entertainment) Commodore 64 Sep, 1988 503 out of 1000 50
ACE (Advanced Computer Entertainment) ZX Spectrum Sep, 1988 503 out of 1000 50
Power Play Commodore 64 Sep, 1988 33 out of 100 33
The Games Machine (UK) Amstrad CPC Oct, 1988 29 out of 100 29
The Games Machine (UK) ZX Spectrum Sep, 1988 27 out of 100 27


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Contributed to by Hello X) (10990), Kabushi (122515), Martin Smith (63164) and Demian Katz (2075)