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Dream Warrior

Dream Warrior Screenshots

Amstrad CPC version

Dream Warrior Amstrad CPC Title screen.

Title screen.

Dream Warrior Amstrad CPC Let's go.

Let's go.

Dream Warrior Amstrad CPC Blast them.

Blast them.


Dream Warrior Screenshots

Commodore 64 version

Dream Warrior Commodore 64 Title screen

Title screen

Dream Warrior Commodore 64 Title screen and high scores

Title screen and high scores

Dream Warrior Commodore 64 A game in progress

A game in progress

Dream Warrior Commodore 64 Those circular tiles on the floor temporarily allow you to pass the force field

Those circular tiles on the floor temporarily allow you to pass the force field

Dream Warrior Commodore 64 One of many places to explore

One of many places to explore

Dream Warrior Commodore 64 Under attack!

Under attack!


Dream Warrior Screenshots

DOS version

Dream Warrior DOS Keypunch Logo

Keypunch Logo

Dream Warrior DOS Pre-title Screen

Pre-title Screen

Dream Warrior DOS Title Screen

Title Screen

Dream Warrior DOS High Score Screen

High Score Screen

Dream Warrior DOS Start of Play

Start of Play

Dream Warrior DOS Under Attack!

Under Attack!


Dream Warrior Screenshots

ZX Spectrum version

Dream Warrior ZX Spectrum This screen displays as the game loads

This screen displays as the game loads

Dream Warrior ZX Spectrum The main screen in glorious flashing scrolling technicolour

The main screen in glorious flashing scrolling technicolour

Dream Warrior ZX Spectrum The start of the game. Unusual action keys. Z/X are left & right, L/; are forwards & backwards

The start of the game. Unusual action keys. Z/X are left & right, L/; are forwards & backwards

Dream Warrior ZX Spectrum It is possible to stay in the start of game location for a long time and be untouched by all the nasties that float past

It is possible to stay in the start of game location for a long time and be untouched by all the nasties that float past

Dream Warrior ZX Spectrum Eventually the player has to come out of the alcove and start shooting stuff

Eventually the player has to come out of the alcove and start shooting stuff

Dream Warrior ZX Spectrum A force field blocks the way to the right. The blob like things on the floor can be picked up when walked on.

A force field blocks the way to the right. The blob like things on the floor can be picked up when walked on.

Dream Warrior ZX Spectrum The way to the left is also blocked, better find what this LIFT message means then

The way to the left is also blocked, better find what this LIFT message means then

Dream Warrior ZX Spectrum When the sleep energy has depleted the game ends and the player, if they're lucky, gets to enter a high score

When the sleep energy has depleted the game ends and the player, if they're lucky, gets to enter a high score

Dream Warrior ZX Spectrum The Hi-Score table is also a flashing technicolour job

The Hi-Score table is also a flashing technicolour job