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Critic Reviews

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70
IGN (Dec 05, 2000)
Though the one player game is good, and the visuals are nice, it hurts that BANG! Gunship Elite lacks extra play options, and without online play, this game is hardly worth playing over again. The Dreamcast doesn't need average PC ports, we need GREAT PC ports and it's too bad this game falls into the first category.
69
GameSpot (Jan 11, 2001)
Red Storm hasn't done anything wrong with Bang! Gunship Elite, but the elimination of the multiplayer features found in the PC version of the game limits its appeal. As such, it's an excellent game if you're into single-player sci-fi shooters.
60
BANG! Gunship Elite relies too much on the patterns of the past and doesn't so enough to separate itself from the growing crowd. Fans of the genre will want to give it a try, but casual gamers don't need to seek it out.
55
HappyPuppy (Jan 31, 2001)
Fate does not smile on Red Storm's console division. The publisher has yet to deliver a decent scaled down port of a solid PC product, and Bang! is no exception. Good looks certainly boost its fashion sense, but take a backseat to ephemeral gameplay. Truthfully, the product is best experienced in fifteen or twenty minute blocks. Apart from these occasional coffee break splurges, it's a veritable waste of time and money. For practical purposes, think of this disc as a professional kickboxer's bombshell girlfriend--you can look, but bad things come to those who touch.
50
Bang! Gunship Elite is the sort of videogame that needs to have the epilepsy warning printed in 72-point Helvetica bold. This game is so colorful, fast and disorienting that we came close to passing out a couple of times and poking ourselves on the Seaman microphone. It is undoubtedly a gorgeous title, with excellent graphics, but the controls via the Dreamcast's analog stick leave something to be desired, and that something is fun. The game has lots of appeal through the first few levels, but soon all 19 scenarios blend together, as players do just about the same thing over and over again. Collecting weapons and powerups isn't all that novel, and by the time the whole affair is over we were hungry for a different game.