Blue Stinger Reviews (Dreamcast)

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Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

A great game riddled with silly oversights. AkibaTechno (248) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Overall User Score (18 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Video Games (Apr, 1999)
Nach all diesen Huldigungen muß aber auch das größte Manko ganz klar herausgestellt werden: Die Kameraführung ist, milde ausgedrückt, nicht sehr gut gelöst. Geht Ihr einen Gang entlang, seht Ihr die Spielfigur grundsätzlich von vorne und wißt so nie, ob nun ein Gegner vor Euch steht oder ob der Weg frei ist, jedoch gewöhnt man sich recht schnell daran (Sönke meinte sogar, die Perspektive unterstütze die Gruselatmosphäre), und da Blue Stinger nicht zu den schwersten Spielen zählt, sind ein paar ungerechtfertigte Treffer auch zu verschmerzen.
Consoles Plus (Oct, 1999)
D'une réalisation technique assez remarquable, ce Blue Stinger séduira les fans de jeux d'aventure orientés arcade.
Mega Fun (Sep, 1999)
Eine gewisse Skepsis war berechtigt nach der in Bezug auf die Kameraführung durchwachsenen NTSC-Version. Die Konvertierung beweist, dass man sich eines Besseren besonnen hat und mit Blue Stinger nun ein Vorzeigeprodukt im Bereich der Action-Adventure Ins Feld schickt. Bleibt abzuwarten, wie sich Capcom mit seiner Horrorserie in der nahen Zukunft schlagen wird. So lange bleibt Blue Stinger zweifellos führender Titel für den Dreamcast in diesem Genre.
IGN (Sep 08, 1999)
Other notable elements include the silly plot twists, which actually contribute to the crappy, special-effects-laden summer blockbuster feel of the game, the occasional use of FMV during the game to provide for some dramatic cinemas, and the various new modes of play that are unlockable by rushing through the game a second time, as quickly as possible. These things, combined with the great visuals, great music, brilliant creature design, varied gameplay, incredible boss encounters, and deep puzzles, make the Blue Stinger experience enjoyable, to say the least. The camera may bother you, and the voice acting may confuse you, but once you've learned to overlook these (as I did after a few hours of play), you'll thank yourself for having added the game to your Dreamcast lineup.
Activision has done a marvelous job cleaning up Climax Graphics’ action and adventure extraordinaire, resulting in a perfectly playable game that’s a thrilling ride all the way through, even if things are over a bit too quickly for my tastes. Tension levels run just high enough to keep you glued to the screen, the puzzle and exploration elements blend well, and combat is a rewarding experience. Toss in several new ideas for the genre, multiple playable characters, and awesome graphics and you’ve got Blue Stinger in a nutshell–a fantastic title that’s a great way to kick off the genre for the Dreamcast.
Power Unlimited (Dec, 2000)
Blue Stinger is een zeer boeiend, angstaanjagend action adventure. Helaas zijn er toch echt nog steeds problemen met de besturing en de camera tijdens belangrijke gevechten. Dit is niet cruciaal maar wel heel erg vervelend (en dat kost punten natuurlijk).
75 (Oct 26, 1999)
Bingo, encore un bon jeu sur Dreamcast ; il va falloir tout acheter, ma parole !!! :) Blue Stinger n'est pas le meilleur techniquement, la Dreamcast peut faire beaucoup mieux, mais quelle histoire, quel monde, on est pris à la gorge dès le départ. Les petits problèmes de jouabilité auraient pu être gommés pour faire de Blue Stinger un meilleur jeu. Enfin... la perfection n'est pas de ce monde.
The Next Level (Jul 14, 1999)
Take it from Destructacon, if you liked action titles such as Resident Evil or Silent Hill, then Blue Stinger will show you the way to the way to the new millennium. Strap yourself into a Dreamcast and let it take you to Action/Adventure heaven. With extraordinairy graphics, gameplay, and sound; Blue Stinger comes away as a triple A title. Look for its North American release on the "Uber-console" on September 9th.
Video Games (Sep, 1999)
(PAL version)
Verdammt! Die japanische Version von Blue Stinger habe ich geliebt und hätte, würden wir für Importe Prozentwertungen vergeben, doch deutlich über 80 % gewertet. Durch diese miesen Anpassungsfehler bin ich aber doch schwer enttäuscht. Zumindest ist die “Entschärfung“ für den deutschen Markt nicht so schlimm ausgefallen: Grünes Blut und die Monster zerplatzen nicht mehr so herrlich - das war‘s. Was mir nach wie vor gefällt, sind Story, Präsentation und das kleine bisschen RPG-Feeling durch das Monstermeucheln. Naja - anyway - kein Spiel, das ihr unbedingt haben müsst, einen Blick ist‘s aber allemal wert.
72 (Dec 16, 2001)
La duración del juego se puede estimar en 10 ó 12 horas, lo que no está mal para el género del que estamos hablando, también hay algunos extras que se desbloquean al acabar un número determinado de veces el juego, pero ninguno de ellos aporta novedades sustanciales, no dejan de ser meras anécdotas.Blue Stinger vino a cubrir un hueco existente en el catálogo de Dreamcast en sus primeros días, pero ahora ya se ha visto claramente superado por juegos como Resident Evil CV, Alone in the Dark IV o Carrier, así que no esperéis nada espectacular por su parte. Recomendado para jugadores ,no excesivamente exigentes, que quieran jugar a un Survival Horror "diferente".
GameSpot (Apr 15, 1999)
Blue Stinger is a decent enough game with just a hair too many execution problems to be great. While it may disappoint dyed-in-the-wool Resident Evil fans, Dreamcast newcomers looking for an adventure fix on their new machine should be pleased.
Defunct Games (Jul 08, 2006)
Overall, Blue Stinger is a midly fun and functional game that induces (wavering hand) a few jolts here and there, but in comparison to a game like Code Veronica, Blue Stinger is about as intimidating and scary as Count Chocula. And instead of inducing groans and gurgles and splurts and various other spooktacular goodness, Blue Stinger musters up a tepid, Nosfaratu-with-denchers caliber "blah". And "blah" was exactly my impression of the game as a whole.
Planet Dreamcast (Sep 17, 1999)
Blue Stinger isn't all bad, although it is a bit short. I did like watching the story unfold and enjoyed the exciting climax. Although the dialogue was poorly done, the plot kept me enthralled. While Blue Stinger lacks in many areas, it did keep my interest throughout the entire game, which is worth quite a few brownie points. If Blue Stinger would have been presented in true survival horror fashion then it may have scored higher, but that isn't the case. I guess we'll have to wait for Resident Evil: Code Veronica to provide us with the horror experience Blue Stinger largely failed to deliver.
Retroage (May 18, 2013)
Pora na podsumowanie moich gorzkich żalów. Chcecie zagrać w survival horror na Dreamcascie? Wybierzcie Resident Evil: Code Veronica, a jak wam się jeszcze nie znudzi atakujcie makaronowe wersje dwójki i trójki. Wciąż spragnieni mocnych wrażeń powinni sprawdzić nader klimatyczne D2. Blue Stinger to pozycja ostatniego wyboru. Ma swoje lepsze chwile, ale skopana kamera, durny scenariusz i słabująca grafika skutecznie zabijają przyjemność z gry. Niestety gra jest słaba, wtórna i mało straszna. Gracie na własną odpowiedzialność!
I would give it an F but I personally don't think it's all that inappropriate. I think other people might, and that's the point of this grading system. The blood is unrealistic, except for the occasional body you come across that's just part of the background. Which there is actually quite a few of. Still, it's not that bad, and if you never look at the ground, you'll be fine. There's also some D-bombs and one B-bomb thrown in to give it that tough aesthetic feel, but you won't hear that because of the Blindside you should be listening to while you are playing it.
The Video Game Critic (Dec 15, 2012)
The orchestrated music is great, but the poorly-translated dialogue and stilted voice acting make for some of the most bizarre conversations I've ever witnessed. As is often the case, these faults give the game a certain charm. Blue Stinger never takes itself too seriously, and that might just be its saving grace.