||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
It's truly a shame that a game like Fire ProWrestling D will never come to the US. Beyond the 2D nature of the game, comes the licensing fees of WWF and WCW wrestlers found in the game. But perhaps it's better than it Fire ProWrestling D be known and played by a select few who don't care too much about the proper entrance themes and the drama that comes with watching wrestling, and are more concerned with awesome gameplay features, hilarious 2D visuals, and solid gameplay fun.
For experienced players, some fights have the feel of wrestling-by-numbers, with the first few minutes of the fight a formality that must be completed in order to reach the real contest. It's perfectly possible to lose a bout within the opening exchanges but a lack of concentration would be the likely culprit here. The counter-argument here is that Fire Pro rewards planned attack strategies, and patience and preparation are key to any conflict. Such niggles are overweighed by the rewards of the game, practice makes perfect and with so much depth and variation on offer you can always take a break from the career mode to jump in to a bit of wire caged mayhem. If wrestling is a problem for you then think of this as highly skilled Japanese combat. But, if wrestling is your thing, then you must give this a go. Either way, be warned; a hardcore like obsession is likely to ensue.