One hell-raising experience
The level detail is amazing, theres been a lot of thought about the design also , you will hardly ever find a plain wall which doesnt have a structural support to pop out from and blow your enemy away.
The hard to use controls on the gamepad. Yeah i know your supposed to use a mouse but if you compare this game to unreal then you will find that it is actually easier to use the pad rather than the mouse. This is mainly because unreal T has a 'auto aim' to some degree where as quake III arena doesnt.
The Bottom Line
Very fast very hard, amazing multiplayer, state of the art graphics engine (todate ne way) wicked lighting effects.