DescriptionIn this game the player takes the role of an ancient warrior who has been brought to life by the benevolent wizard Wart. It seems that the evil goddess Kardis is about to be resurrected by her faithful servants. The only way to stop them is to gather famous heroes from Lodoss War universe and to defeat the evil ones in a battle.
Record of Lodoss War is quite similar to Diablo gameplay-wise. It is an action RPG which is heavily combat-oriented. You can directly control only the main hero, while the legendary heroes who join him on the quest are controlled by the AI. As you go through the game you level up, tweak your items with the great Ancients system, and gain new spells. It is also possible to forge weapons and to imbue them with runes. As your adventures into the surrounding land go on, you can return to your HQ, the Goblin Fortress, and get much needed healing and healing potions (free of charge).
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Part of the Following Groups
|colourful stat building arcade rpg.||test one (2)|
|RPGFan||Aug 12, 2001||89 out of 100||89|
|neXGam||Dec 27, 2009||8.8 out of 10||88|
|Electronic Gaming Monthly (EGM)||Mar, 2001||8.16 out of 10||82|
|GamePro (US)||Mar 26, 2001||4 out of 5||80|
|Jeuxvideo.com||Mar 07, 2001||15 out of 20||75|
|4Players.de||Dec 13, 2000||71 out of 100||71|
|Planet Dreamcast||Apr 18, 2001||7 out of 10||70|
|Legendra||Oct 31, 2002||70|
|GameSpot||Mar 23, 2001||6.8 out of 10||68|
|Gameplay RPG||Aug, 2000||61 out of 100||61|
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TriviaRecord of Lodoss War for Dreamcast is the latest entry in the legendary medieval fantasy saga created by the Japanese novelist Ryo Mizuno.
Starting out as a series of novels that chronicled the love story of a human knight wanna-be and a female elf sorcerer amidst your typical epic fantasy war, the Record of Lodoss War saga has expanded to comics, tv series, etc. being the most well-known incarnation the late 80s OVA cult series that became famous for being one of the first animated fantasy epics to include a now legendary orchestrated soundtrack.
Legend also has it that the saga took it's roots from a failed console rpg that Mr. Mizuno was working on. Apparently he was hired as a "creative guru" of a japanese attempt at bringing D&D to the videogame world, unfortunately the game got canned but instead of sitting into all the mythos and stories he had created Mizuno expanded them into his novels.