User Review: Wolfenstein 3D by id Software (1992)

South Park: Chef's Luv Shack (Dreamcast)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for the Dreamcast release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.5
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 1.8
Sound / Music The quality of the sound effects and/or music composition 2.5
Overall MobyScore (4 votes) 2.4

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
If your the type of person that plays games on your own I would steer clear of South Park Chef's Luv Shack as you will be bored within an hour. As a multiplayer game however there is an added element of fun which almost makes this game worthwhile, if your a South Park fan. Unfortunately the number of American based questions and repeatitive gameplay can still become tiresome after a few hours play. My suggestion, try before you buy.
The amusement is endless and you will find yourself playing this game at three in the morning while simultaneously rolling around on the floor. Chef’s Luv Shack is undoubtedly the best party game on the Dreamcast, and the fact that it is the only party game on the console shouldn’t even be considered to be an issue. With Christmas coming this is a game which you just have to own.
Game Revolution
When Chef's Luv Shack was first announced, I was expecting something along the lines of Austin Power's Operation Trivia (ie. with trivia based on the show). Thankfully, they tried to use actual trivia, although not enough questions. The mini-games are great, but since you can't choose which one you want to play, you often play the same ones over and over. Chef's Luv Shack is a decent attempt with some cool elements, but the game just doesn't have enough depth. When push comes to shove, Chef just doesn't make a very good gameshow host . . . maybe they should look into hiring Regis Philbin.
Planet Dreamcast
In the end, South Park: Chef's Luv Shack is just a mediocre trivia game with a South Park license and some simplistic mini-games to serve as a distraction. If you're a big fan of South Park and want a game to play at parties, it might be worth a look. Otherwise, just stick with playing Trivial Pursuit against your cat or something.
A shame really. I love South Park, and the game has some seriously clever writers, but for all their hilarious mini-game ideas and irreverent questions, they over-looked a key fact: gameplay. Sure, Chef's Luv Shack is a great short-term party game, but with so many shortcomings, don't expect much in the way of sweet lovin' after the honeymoon. Unless you're a serious South Park fanatic, you might as well not bother.
Ein Multiplayer-Spiel, das seinem Namen nicht gerecht wird. Selbst die Nerven und der Geschmack der Freaks werden auf eine harte Probe gestellt.
Digital Press - Classic Video Games
If you're planning a short party, this game may be worthwhile. Otherwise, the single player game is beyond boring and the constant repetition will do nothing but make a person go mad after a short period of play. South Park, we wish you well and hope Acclaim's contract with you is brief. Please come see us anytime after that.
The Luv Shack is a little old place where we can get together. OK, now that the token B-52's reference is out of the way, South Park: Chef's Luv Shack is a loose combination of You Don't Know Jack-style trivia and Mario Party-style minigames. The result is a game that manages to amuse with its questions, but the lame minigames, lack of varied speech, and general slow pace of the game make it short-lived fun at best.
Player One
Si vous maîtrisez l'américain argotique, essayez-le. Sinon, South Park Luv Shack n'a aucun intérêt. Dommage, les fans de la série auraient pu y trouver leur compte.
Electric Playground
It is impossible to say how first the idea entered the developers’ brains; but once conceived, it haunted the resulting products day and night. Object there was none. Passion there was none. The gaming public had never wronged the developers. They had never given the developers insult. For the gamers’ gold, the developers had desire. I think it was their gold.