Dungeon Hack

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Description

Combine the gameplay ideas of Hack/NetHack with the Eye of the Beholder III game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, the player can create their own dungeons and then crawl through them.

This is the ultimate dungeon crawl with over 4 billion possible dungeon configurations thanks to the random level generator. The generator has the ability to regenerate the entire dungeon structure, or just the items, the style, monster frequency, trap frequency... or any combination thereof.

Also includes a permadeath option that, when a character dies, completely deletes the character and saved games.

Screenshots

Dungeon Hack DOS The character creation system is pretty powerful for a dungeon crawl.
Dungeon Hack DOS How would you like this character in your Baldur's Gate party!  In a solo game like this, multi-classing is highly recommended.
Dungeon Hack DOS The automap is a very welcome addition to the Eye of the Beholder engine.  You can even see monsters in any place you've already explored.
Dungeon Hack DOS The Hall of Fame keeps track of how far various adventurers have progressed before being slaughtered.  Some people just don't like to save it seems.

Part of the Following Groups

User Reviews

The ultimate in Dungeon Games? Not quite... DOS Chris Martin (1094)

Critic Reviews

Tilt DOS Jan, 1994 86 out of 100 86
All Game Guide DOS 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Génération 4 DOS Jan, 1994 72 out of 100 72
Power Play DOS Nov, 1993 69 out of 100 69
PC Games (Germany) DOS Jan, 1994 65 out of 100 65
High Score DOS Feb, 1994 3 out of 5 60
Play Time DOS Feb, 1994 55 out of 100 55
PC Player (Germany) DOS Jan, 1994 49 out of 100 49
PC Joker DOS Jan, 1994 29 out of 100 29

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Contributed to by Terok Nor (20168) and Chris Martin (1094)