DescriptionCombine the gameplay ideas of Hack/NetHack with the Eye of the Beholder III game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, the player can create their own dungeons and then crawl through them.
This is ultimate dungeon crawl with over 4 billion possible dungeon configurations thanks to the random level generator. The generator has the ability to regenerate the entire dungeon structure, or just the items, the style, monster frequency, trap frequency... or any combination thereof.
Also includes a "realism" option that, when a character dies, completely deletes the character and saved games.
Part of the Following Groups
- Dungeons & Dragons Campaign Setting: Forgotten Realms
- Dungeons & Dragons (D&D / AD&D) licensees
- Gameplay feature: Armor / Weapon sets
- Gameplay feature: Auto-mapping
- Gameplay feature: Hunger / Thirst
- Games with manual lookup copy protection
- Games with randomly generated environments
- Rogue variants / Roguelikes
|The ultimate in Dungeon Games? Not quite...||DOS||Chris Martin (1097)|
|Tilt||DOS||Jan, 1994||86 out of 100||86|
|All Game Guide||DOS||1998||80|
|Génération 4||DOS||Jan, 1994||72 out of 100||72|
|Power Play||DOS||Nov, 1993||69 out of 100||69|
|PC Games (Germany)||DOS||Jan, 1994||65 out of 100||65|
|High Score||DOS||Feb, 1994||3 out of 5||60|
|Play Time||DOS||Feb, 1994||55 out of 100||55|
|PC Player (Germany)||DOS||Jan, 1994||49 out of 100||49|
|PC Joker||DOS||Jan, 1994||29 out of 100||29|
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Related Web Sites
- Game FAQs entry on Dungeon Hack (Has FAQs, tips, etc. on playing Dungeon Hack.)