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Description

Combine the gameplay ideas of Hack/NetHack with the Eye of the Beholder III game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, the player can create their own dungeons and then crawl through them.

This is the ultimate dungeon crawl with over 4 billion possible dungeon configurations thanks to the random level generator. The generator has the ability to regenerate the entire dungeon structure, or just the items, the style, monster frequency, trap frequency... or any combination thereof.

Also includes a permadeath option that, when a character dies, completely deletes the character and saved games.

Screenshots

Dungeon Hack DOS Fighting a bone naga.  Note the mini-automap in the lower left-hand corner.
Dungeon Hack DOS Expect your trophy screen to look similar to this by the end of the 25th level.  Amaizingly, some monster types haven't even made an appearance this game!
Dungeon Hack DOS The dungeons are as customizable as you can get short of actually placing the walls yourself.
Dungeon Hack DOS This enemy doesn't look like much...

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Part of the Following Groups

User Reviews

The ultimate in Dungeon Games? Not quite... DOS Chris Martin (1094)

Critic Reviews

Tilt DOS Jan, 1994 86 out of 100 86
All Game Guide DOS 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Génération 4 DOS Jan, 1994 72 out of 100 72
Power Play DOS Nov, 1993 69 out of 100 69
Score DOS Mar, 1994 66 out of 100 66
PC Games (Germany) DOS Jan, 1994 65 out of 100 65
High Score DOS Feb, 1994 3 out of 5 60
Play Time DOS Feb, 1994 55 out of 100 55
PC Player (Germany) DOS Jan, 1994 49 out of 100 49
PC Joker DOS Jan, 1994 29 out of 100 29

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Contributed to by Terok Nor (22732) and Chris Martin (1094)