User review spotlight: Carmageddon (DOS). Released in 1997.
where it always start..
hibernating party members..
time to stand up, party member
the same old and perfect interface
objects can be moved..
anyone has a lighter ?
painting always hide something..
the long awaited automap.
your fisrt worm-type monster.
merchants are now real NPCs
trading selection screen
Time to pick some companions
Will this be your companion?
Climb the ladder
A chest! Treasure!
The inventory screen and moneybox
Browsing through the merchant's wares
A merchant displays a helmet
The result of attacking the guard with low-level characters
Loading, and what a plain looking loading screen it is
Picking party members
Flamehair? Yeah, why not
Finding an apple in a bag. What luck!
Lighting the fireplace
Hey don't look at me like that, it's not like I wanted to leave without paying
The monster rages because I took his apple
Bane trying to find the umbrella menu
The short intro...
...which turns into the main manu
That's... a ladder
Found a treasure chest
Have you considered a new interior decorator?..
Touch the curtains, they will open. Nice detail
A stash of goodies
Now, this is scary...
Wandering in darkness, in rain...
How to open this gate? We try to cast a spell. No result
Yeah, a clean, dry shirt is what I need now...
A wolf approaches
Looks like they paid too dearly for this treasure...
How to move this boulder?..
Here a potential party member sleeps.
Let's wake a party member.
Move some tables around.
A nice picture, let's see what is behind it.
Some useful items behind a picture.
Encounter with an enemy
Encounter in stormy weather
One of the shopkeeper's guards
A locked entrance
The bones of a fellow party member
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