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100
DOSHigh Score
Med grafik och ljud som lätt slår konkurrenter i samma genre, är DM2 ett mäktigt rollspel som kan glädja mången erfaren äventyrare en lång tid framöver.
100
SEGA CDGamePro
DM II also carries over a few annoying conventions from the original DM, such as the need to maintain light sources and supplies of food, as well as knocking off hit points when you run into the walls, as though this little accident was a form of combat. Although, there are other standard RPGs around, there's nothing like Dungeon Master II.
84
AmigaAmiga Games
Für ein 3D-Action-Rollenspiel hat Dungeon Master 2 einen erstaunlichen Tiefgang. Da ist endlich mal wieder Logik und aufmerksames Untersuchen gefragt. Ein großer Vorteil ist auch der annehmbare Schwierigkeitsgrad; nicht ganz so hart wie
"Chaos Strikes Back", aber ein bißchen schwerer als
der erste Teil. Dadurch werden Einsteiger ordentlich gefordert, und selbst alte Rollenspielhasen werden an dem einen oder anderen Rätsel schwer zu beißen haben.
80
DOSAbandonia
Dungeon Master 2: The Legend of Skullkeep is a fine game, but it would be much better without the significant flaws. Still, it shouldn't be missed by anyone who likes the roleplaying genre or the first Dungeon Master.
80
MacintoshJoystick
Amateurs de jeux de rôles, vous allez être comblés par ce jeu qui, malgré une interface quelque peu vieillote, vous fera passer de longues heures d'explorations, de combats et d'aventure dans un monde où la magie domine.
77
DOSPC Player (Germany)
Wie schon beim Vorgänger wirkt die Dungeon-Welt "echt", da sie bestimmten Regeln und Gesetzen gehorcht. Alte Fans wissen, was sie erwartet: Viel Geduld und Hirnschmalz ist mitzubringen, um die Geheimnisse von Skullkeep zu lüften.
74
SEGA CDGame Players
With hundreds of puzzles and monsters, there is plenty to be done in this adventureland. Is it worth spending the time playing with the clumsy controls? I say yes. With the very limited number of decent RPG's that are out there right now. DM II is one that well-worth playing.
71
DOSPC Games (Germany)
Dungeon Master ist technisch sicherlich nicht brilliant, aber muß ein gutes Rollenspiel wirklich über Spitzengrafik und mitreißenden Sound verfügen? Wie bei guten Produkten aus dem Genre Strategie, sollte man den Inhalt verstärkt in den Vordergrund rücken, um nicht nur ein kurzes und oberflächliches Spielvergnügen zu garantieren. In dieser rollenspielarmen Zeit präsentiert sich Dungeon Master 2 auf jeden Fall als willkommene Abwechslung.
70
SEGA CDVideo Games & Computer Entertainment
All in all, the game is a good choice for dyed-in-the-wool RPG fans, but others will probably be put off by the frustrating controls and the involved plot.
64
DOSComing Soon Magazine
Dungeon Master II was supposed to be the great, much-anticipated sequel to the original game Dungeon Master, released in 1987, by Faster Than Light (FTL). Then, Dungeon Master was well ahead of its time - it was one of the first 3-D perspective games, improving upon the graphically-limited Wizardry series in both look and game play. It incorporated innovative features such as pits that actually lead to places, switches that could be pulled with the throw of an object, artifacts, weapons, and armor of every conceivable kind, as well as monsters that acted with semi-intelligence, puzzles for even the most clever adventurer, and spells that lit up the screen with special effects.
60
DOSQuandary
I had some fun playing Skullkeep and especially in the latter part, but on the whole it was disappointing. It was a bit on the short side and, I am sorry to say, quite outdated. Maybe I have been spoiled, but I do like to step into an evolving and involving story and see it through to its end, but the story of Skullkeep was mapped out from the very beginning. It didn't grow at all in the telling and there just weren't enough puzzles to keep me totally entertained. I strongly suspect that if I ever want another fix of Dungeon Master I am much more likely to return to the original or even to its lesser known sequel, Chaos Strikes Back.
50
DOSGameSpot
The slow, frustrating interface and dated--painfully dated--graphics of this fantasy RPG make one very, very aware of just how sophisticated we game-playing types have become in the last decade or so. Created very much with its ‘80s ancestor in mind, the fantasy world of Dungeon Master II is complete, well-structured...and sloooowww. Simple controls, combat-party layout designation, an atypical magic system, and a selection of female characters—who for once function as more than party-rounding fodder—make some steps toward making DMII a good game...but the steps just aren't big enough. The serious RPGer raised on lunchtime D&D games in the high school library will find the game's challenges entertaining, true to form, and reasonably intelligent, but the computer gamer will easily be able to find better-looking, faster-playing, more immersive fantasy games out there, without the epic yawn-factor found here.
40
SEGA CDAll Game Guide
About the only reason I can give the game as high a rating as I did is that the game's developers were obviously some bright people. The game is long and complex, with some tough puzzles to figure out along the way. And I was quite impressed with the attempt at a new way to fight in an RPG. Too bad the game's tremendous faults take away from this. DM2 is for only the most die-hard of RPGers -- just don't be surprised if it makes you find out you're less of a fan than you originally thought.
| Platform |
Votes |
Score |
| Amiga |
5 |
3.7 |
| DOS |
21 |
3.1 |
| Macintosh |
Awaiting 1 votes... |
| SEGA CD |
4 |
3.9 |
| Combined MobyScore |
30 |
3.3 |
User Reviews