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Dungeon Siege III

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PlayStation 3
Xbox 360
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Dungeon Siege III is a role-playing game with action combat, set in the medieval fantasy world Ehb. It was under attack (and defeated) by the mysterious woman Jeyne Kassynder - and her new goal seems to be to destroy everything and everyone connected to the Montbarron family, the land's elite guards. The player takes the role of one of four persons (the fighter Lucas, the fire creature Anjali, the archer Katarina or the mage Reinhart) with a close connection with said family and the ultimate goal to save their lives, uncovering the truth behind Kassynder and her plot.

The combat system has certain dissimilarities compared to the previous entries in the series; while those were made for mouse and keyboard controls, Dungeon Siege III is primarily designed for gamepads - which means direct controls instead of indirect clicking. The player directly controls the character movement and the direction of the attacks, and activates special attacks (which use focus energy) with a button. A big difference from regular RPGs is the absence of health, mana and focus potions - the character needs to pick up refreshing, coloured balls which are dropped by killed enemies.

During the course of the game the player meets the other three characters and takes one of them with him into combat. This fighting companion is controlled by the AI, but the player chooses the gear and makes the level up decisions - just like with the main character. Every killed enemy and solved quest gives experience point; a sufficient amount of those results in a level up. The skills are divided into ten passive talents and nine active special attacks (abilities) which are different from character to character. Both can be improved in five steps, but the abilities also feature two different specializations, e.g. damage or speed. The abilities are assigned to the three stances: one- handed, two-handed or defensive.

Dungeon Siege III also features many dialogues with smaller or bigger changes depending on the used character. Like in other Obsidian games, the player often has to make choices which have influence on how the quest is solved, e.g. with combat or peacefully, and how the quest ends. Consequences of those decisions reach through the whole game and even slightly change the main quest, for example if a faction supports the heroes in a big fight.


Dungeon Siege III Windows Entering the town of Raven's Rill
Dungeon Siege III Windows Select Character
Dungeon Siege III Windows The guy straight ahead has a quest for me
Dungeon Siege III Windows Speaking with a ghost

Alternate Titles

  • "ダンジョン シージ 3" -- Japanese spelling

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User Reviews

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Critic Reviews

We Got This Covered PlayStation 3 Jun 17, 2011 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameStar (Germany) Windows Jun 17, 2011 80 out of 100 80
GamersHell.com Windows Jun 29, 2011 8 out of 10 80
Splitkick PlayStation 3 Jul 04, 2011 8 out of 10 80
AusGamers Xbox 360 Jun 22, 2011 8 out of 10 80
Jeuxvideo.com PlayStation 3 Jun 17, 2011 15 out of 20 75
GameSpy Windows Jun 20, 2011 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
4Players.de Windows Jun 20, 2011 69 out of 100 69
XboxAchievements Xbox 360 Jul 05, 2011 68 out of 100 68
4Players.de PlayStation 3 Jun 17, 2011 67 out of 100 67


Topic # Posts Last Post
Any impressions? 12 vedder (20534)
Dec 12, 2011


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Contributed to by Patrick Bregger (142994)