User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
85
WindowsJust RPG (Jun, 2011)
All in all Daggerdale was a pretty good game that was definitely worth the fifteen dollars and I consider it better than most games around that much. The menus felt more like they belonged on the console however.
70
Xbox 360games xtreme (Jun 07, 2011)
Daggerdale is a throwback to the glory days of Baldur's Gate: Dark Alliance and those kinds of hack and slash rpgs. It's a trip down memory lane but it's not without its fair share of bugs, from the annoying graphical ones to the downright game-breaking skill losing bugs that strip a character of the skills that you have spent hard earned level up points on. Yet with a few friends it is a fun enough romp that could do with a patch or two to iron out the issues.
52
WindowsGameStar (Germany) (Jun 30, 2011)
Das Entwicklungsbudget von Daggerdale ist wohl komplett für die teure D&D-Lizenz draufgegangen, anders kann ich mir die Lieblosigkeit und Bug-Fülle nicht erklären. Das Traurigste daran ist, dass die Designer das wertvolle D&D-Universum nicht mal ansatzweise ausschöpfen. Ganz zu schweigen vom komplexen Regelwerk, das sie zu einem Charaktersystemchen noch unter Diablo-1-Niveau herunterdummen. Und von der unzureichenden Technik will ich gar nicht erst anfangen. Selbst Koop-Freunden würde ich eher Dungeon Siege 3 empfehlen, denn gemessen am Spaß-Preis-Verhältnis ist bei Daggerdale selbst der Budgetpreis zu teuer.
43
WindowsGameplay (Benelux) (Jun 24, 2011)
Daggerdale is een inspiratieloos en slecht afgewerkt stukje software dat de D&D-licentie volstrekt niet waardig is en enkel in het leven is geroepen om fans enkele goudstukken uit de beurs te kloppen.
40
Windowsnewbreview.com (May 27, 2011)
It would be trite to end this review with things like ‘Daggerfall? Daggerfail, more like’ or ‘Give it a critical miss’. As a fan of both video games and the Dungeons & Dragons franchise I’m too disappointed for glib soundbites. Daggerdale is poorly paced, borderline unfinished and has little respect for a license that’s given us nearly four decades of high adventure. It’s a dull game in every sense of the word and while it’s not offensive, if you have a dungeon-crawling itch to scratch there are far better games to do it with.
40
Xbox 360newbreview.com (May 27, 2011)
It would be trite to end this review with things like ‘Daggerfall? Daggerfail, more like’ or ‘Give it a critical miss’. As a fan of both video games and the Dungeons & Dragons franchise I’m too disappointed for glib soundbites. Daggerdale is poorly paced, borderline unfinished and has little respect for a license that’s given us nearly four decades of high adventure. It’s a dull game in every sense of the word and while it’s not offensive, if you have a dungeon-crawling itch to scratch there are far better games to do it with.
40
PlayStation 3newbreview.com (May 27, 2011)
It would be trite to end this review with things like ‘Daggerfall? Daggerfail, more like’ or ‘Give it a critical miss’. As a fan of both video games and the Dungeons & Dragons franchise I’m too disappointed for glib soundbites. Daggerdale is poorly paced, borderline unfinished and has little respect for a license that’s given us nearly four decades of high adventure. It’s a dull game in every sense of the word and while it’s not offensive, if you have a dungeon-crawling itch to scratch there are far better games to do it with.
35
WindowsJeuxvideo.com (Jul 12, 2011)
Mal réalisé et buggé jusqu'au trognon, Daggerdale a de quoi dégoûter les plus fervents amateurs de hack'n slash comme les aficionados de Dungeons & Dragons. Aussi nostalgique que l'on puisse être des vieux jeux de rôle ou de Diablo, on évitera à tout prix de se le procurer pour se rabattre sur des valeurs sûres d'aujourd'hui telles que Deathspank ou Torchlight.
30
Xbox 3604Players.de (May 31, 2011)
Kooperative Dungeon-Streifzüge in Diablo-Manier sind nach wie vor beliebt und konnten auch schon im Dungeons & Dragons-Gewand diverse Erfolge feiern. Doch was Atari und Bedlam Games hier abgeliefert haben, ist wirklich eine Zumutung: Die schwache Technik und billige Inszenierung kann man ja noch verschmerzen, den geringen Umfang angesichts des Preises von knapp 15 Euro zähneknirschend hinnehmen, aber hat der Titel denn überhaupt eine Qualitätskontrolle durchlaufen? Was einem hier an Bugs und Unstimmigkeiten serviert wird, grenzt ja fast schon an Körperverletzung. Hart erarbeitete Fertigkeiten verschwinden einfach auf Nimmerwiedersehen, man kann während einer Sequenzeinspielung plötzlich den Löffel abgeben, Menüs spielen verrückt, die Lokalisierung scheint teils einfach durch Babel Fish gejagt und das Matchmaking ist geradezu ein Witz. Aber auch Spieldesign, KI, Kollisionsabfrage, Beuteverteilung, Kartenfunktion, Kamera und Item-Management sind alles andere als überzeugend.
30
Xbox 360GameSpy (May 25, 2011)
But the online play is oddly littered with loading screens that emerge out of nowhere in the course of battle, seemingly to mask spurts of lag. Several times during an online quest, one or more players in my party suddenly saw a loading screen while the remaining player(s) ran around helplessly, amidst frozen allies and aggressive foes. It's unacceptable for a game to suddenly incapacitate players in battle, but that's not the only noticeable issue that revealed itself in Daggerdale. Elsewhere, enemies appeared motionless onscreen, textures and other details loaded within feet of my character, and I was able to walk through structural elements like pillars. Perhaps those issues can be patched out -- but until that happens, Daggerdale comes across as a careless and sloppily executed venture. Even if such problems are eventually addressed, this rigid and uninspired quest is little more than an adequate adventure, legendary namesake be damned.
30
WindowsCheat Happens (Jun 05, 2011)
There are bad games and then there are terrible games; Dungeons and Dragons: Daggerdale rests firmly with the latter. It's cheap, it's not fun to play and most important of all, it's broken beyond belief. Sure, a patch can fix it, but it's almost insulting that the developers would release it like this in the first place. Daggerdale is not only a terrible game, but a terrible raping of a license that's sure to piss off long time fans.