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Dungeons & Dragons: Dragonshard (Windows)

Published by
Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 3.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall MobyScore (8 votes) 3.7

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles
Atari's D&D Dragonshard combines both RTS and role playing into a great and fun game. The 3D action and well-done graphics as well as the ease of control and use of both the above and below ground experiences make for a great adventure and real-time strategy experience. You don't have to follow the story line to play Dragonshard but it adds to the feel and experience of a very well made game that is destined to become a new category of video game. The combining of both the real time strategy above ground and the role-playing below ground works extremely well and will appeal to gamers who enjoy either or both of these genres.
GameSpot (Belgium/Netherlands)
Deze Dragonshard weet zich goed te onderscheiden van de rest van de RPG- en RTS-games. Dankzij de innovatieve gameplay zullen zowel RST-fans als liefhebbers van RPG's zich aangesproken voelen. Bovendien ziet het er goed uit en kent het een aangenaam speeltempo. En wie houdt er nu niet van het plunderen van kerkers om daarna een volledig leger van de kaart te vegen? Wij in ieder geval wel!
PC Gameplay (Benelux)
Dragonshard is een leuk, mooi en complex RTS-spel dat eindelijk nog eens wat variatie brengt op de oude RTS-formule.
It's a strange thought, but after a decade of real-time strategy, no one has bothered to make an actual D&D-based real-time strategy game. Oh, there have been countless real-time strategy games that clone D&D, but not an actual D&D game. That's now changed with Dragonshard, the latest game from Liquid Entertainment. And before you think that this is a standard, formulaic real-time strategy game, think again. Yes, it could have been easy to make a cookie-cutter RTS game featuring a good chunk of creatures from the latest edition of D&D's Monster Manual, but the folks at Liquid have done far better than that. By taking inspiration from D&D's role-playing roots, Liquid has made an RTS that's both interesting and new. More importantly, it's fun to play.
85 PC Gaming
RTS games like Dragonshard are not entirely original. Certainly games like Warlords Battle Cry 3, Warcraft 3 and Kohan 2 lead the way for RTS/RPG hybrids some time ago. Still, Dragonshard is the first attempt at an RTS/RPG hybrid where you truly can make use of dungeons for gaining experience and treasure, where the simplified resource gathering doesn't necessarily take way from the gameplay.
There’s a lot to like about Dragonshard, particularly so since we’re not seeing any more Lord of the Rings RTS games. I really like the way they’ve introduced some RPG concepts into the genre. Sure, they could have done more to increase the significance of character advancement and they could have stuck a little closer to actual mechanics of D&D but the basic experience of the game is quite enjoyable. Though other games have managed to work in a multi-layered battlefield, Dragonshard’s approach makes each layer meaningful in an entirely unique way. Sending heroes down below to negotiate traps, battle huge monsters or collect loot is as important and exciting as building vast armies, securing shards and taking the fight to the enemy’s base. And it’s just as fun too.
Game Informer Magazine
A blatant attempt to play and feel like Warcraft III limits the game somewhat, but it also makes it an ideal title to check out for fans of Blizzard's premier series.
Dragonshard ist insgesamt schon ein spaßiger Genremix geworden. Die vielen Rollenspielelemente, das D&D-Regelwerk, hübsche Dungeons und viele interessante Quests sorgen fast für ein Dungeon Siege-ähnliches Gameplay. Dass der Funke doch nicht so richtig überspringen möchte liegt vor allem an der nur durchschnittlichen Technik und dem schwachen Aufbaupart. Für Echtzeitstrategiefans ist das vor einem Jahr erschienende und spielerisch sehr ähnliche Armies of Exigo die bessere Wahl, bereits dort gab es Ober- und Unterwelt, interessanteren Basisbau und forderndere Einsätze. Wer dagegen vor allem wegen den Rollenspielelementen mit Dragonshard liebäugelt, erlebt sicherlich etliche schöne Spielstunden, allerdings hätten die Entwickler den Rollenspielanteil noch mehr erhöhen sollen, so spricht der an sich interessante Mix vermutlich nicht allzu viele Spieler an.
GameStar (Germany)
Eigentlich kaum zu glauben, dass es erst jetzt ein D&D-Strategiespiel gibt. Der alte Hase Ed Castillo hat die Lizenz genutzt und massig bekannte Viecher und Zauber eingebaut. Nur schade, dass er darüber ein paar Design-Regeln vergessen hat. Das Warten auf Rohstoffe ist genauso eine Sünde wie die immer gleichen Quests, die manchmal von Bugs geplagt werden. Genug gemäkelt, schließlich hat Dragonshard auch viele gute Seiten: Das Nexus-System bringt Dynamik in den sonst so statischen Basisbau, mehrmals habe ich im Test meine Festung komplett umgestellt. Durch das (wenn auch nur rudimentäre) Inventar kommt Rollenspiel-Atmosphäre auf. Die Hintergrundgeschichte ist ganz brauchbar, obwohl ich von Eberron-Erfinder Keith Baker etwas mehr erwartet hätte. So oder so: Nach dem etwas untergegangenen Armies of Exigo ist Dragonshard endlich wieder Futter für Fantasy-Strategen.
Game Informer Magazine
I've been playing real-time strategy games for a long, long time. Managing resources, teching as fast as possible, and micro-managing my units to focus fire and minimize casualties is second nature to me at this point, and these skills have served me well through a broad range of titles. Problem is, the only one that did me a tiny bit of good in Dragonshard was micromanagement - the structure of this game is so radically different than any other that I had to learn it from the ground up. And that's a good thing.
UOL Jogos
É claro que "Dragonshard" não pode ser colocado no mesmo nível de "Age of Empires III", mas em um ano que não foi lá dos mais pródigos para os fãs de estratégia em tempo real e de RPG, ele cai como uma luva. Sem revolucionar, dividir águas ou inovar significativamente, o game simplesmente faz uma mistura do que ambos os gêneros oferecem de melhor, com um uso excelente da atmosfera de "Dungeons & Dragons". O resultado final é um jogo divertido, pena que tão curto.
PC Powerplay
Dragonshard perfektioniert, was WarCraft 3 begonnen hat: Rollenspielelemente in einem Echtzeit-Strategiespiel. Hier sind Sie nicht nur Feldherr, sondern auch wagemutiger Abenteurer - mit einem sehr stressigen Alltag.
PC Games (Germany)
Abenteuer, Magie, Drachen - Rollenspieler kennen das Dungeons- &-Dragons-Regelwerk und verbringen ungezählte Nächte damit, holde Jungfrauen aus den Fingern garstiger Untoter zu befreien. Dass hinter dem System auch eine gewisse Taktik steckt, will nun Dragonshard beweisen. Das neue Echtzeit-Strategiespiel von Liquid Entertainment (Battle Realms) versetzt Sie in die nagelneue Welt Eberron, wo Sie sich auf die Suche nach dem Herz von Siberys begeben.
Dragonshard est un jeu de stratégie qui vaut surtout pour ses deux campagnes solos vraiment passionnantes grâce à leur scénario très bien ficelé et à l'apport des quêtes annexes qui font beaucoup pour la richesse du background. Le système Nexus n'est pas en reste et apporte un sentiment de nouveauté loin d'être désagréable. Il manque donc vraiment très peu de choses pour faire de ce jeu un gros hit. Avec une réalisation plus avenante, une pause active, des héros qui évoluent véritablement au cours de l'aventure et un multijoueur mieux pensé, le titre de Liquid Entertainment aurait vraiment pu rivaliser avec les meilleurs du genre. En l'état, c'est tout de même un STR que ne doivent pas louper les fans de jeux Dungeons & Dragons qui y retrouveront leur univers fétiche.
Computer Gaming World (CGW)
When you finally march said armies into battle against the CPU, you start to get a taste of the game’s vexing A.I. During one level, your opponent might play as an aggressive warmonger, besieging you from all sides with feints and flanking maneuvers...while in the next, it buys a lifetime short-bus pass by constructing a base and no fighting units. Occasionally frustrating, yes—but Dragonshard's unconventional multi-genre style usually manages to outshine these deficiencies. The end result may not be groundbreaking, but you’ll certainly have fun. And that’s the most important thing.
70 (UK)
It's not been the best year for us real-time strategists, and Dawn of War still dominates my affections, but Dragonshard nevertheless provides some welcome distractions. It's amusingly offbeat in places, but I can't help suspecting that the D&D hardcore will be deeply dissatisfied with Atari's offerings, at least until Dungeons & Dragons Online turns up. And maybe even more so then...
When you finally march said armies into battle against the CPU, you start to get a taste of the game's vexing A.I. During one level, your opponent might play as an aggressive warmonger, besieging you from all sides with feints and flanking maneuvers.while in the next, it buys a lifetime short-bus pass by constructing a base and no fighting units. Occasionally frustrating, yes--but Dragonshard's unconventional multigenre style usually manages to outshine these deficiencies. The end result may not be groundbreaking, but you'll certainly have fun. And that's the most important thing.
Despite all the problems, Dragonshard has a unique feel. It leverages the D&D license to create something that stands out from the me-too genre clones on the shelves. Maybe not all of the ideas came together properly, but at the end of the day it's a fresh and interesting game. Hopefully, Liquid will get a chance to perfect the formula in a sequel. In the meantime, Dragonshard may not be for everyone, but it should definitely find a following among fantasy aficionados.
Premier jeu de stratégie en temps réel officiellement adapté de la licence Donjons et Dragons, Dragonshard prend place dans l'univers récent d'Eberron. Il ne sera donc pas encore question de diriger les troupes d'Eauprofonde et de l'Alliance des Seigneurs dans les Royaumes Oubliés, mais on n'y perd pas au change.