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Edna & Harvey: The Breakout

MobyRank MobyScore
iPad
...
...
Macintosh
...
...
Windows
81
4.2
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Description

Edna has a problem. One day she wakes up in the cell of a nuthouse and remembers nothing. But she knows that she needs to get out of there. After all she feels completely healthy and her stuffed animal rabbit Harvey agrees with her. So Edna has to find a way out of the asylum and discover why Dr. Marcel, the leader of the institute, keeps her there against her will.

Edna & Harvey: The Breakout is a classic 2D point-and-click adventure comparable to titles like Maniac Mansion: Day of the Tentacle. On the box art it is advertised as "made by people who love Monkey Island". The player has four commands available ("look", "take", "talk" and "use") through which he can command Edna to interact with the environment. It allows Edna to pick up, combine and use items, talk to other people with dialogue trees and ultimately solve the many riddles that stand between her and her escape from the asylum.

Harvey also plays a very important role in everything. Since he is, as he says himself, a projection of Edna's consciousness, he not only has a funny comment on almost everything in the current location, he also helps Edna to remember doing specific things. In a process called "Tempomorphing", he can lead Edna back into the past to a situation where she learned a particular skill that is very useful in the present. In these visits to the past the player can control both Edna and Harvey, but only Edna can interact with the environment. Harvey instead scouts the proximity and examines various items. Since he can't use these items, he only acquires a topic from it. When the player then uses such a topic on Edna, she will be inspired to do stuff with that particular item or just say what she remembers about it. By doing so Harvey will ultimately inspire Edna to remember and use the skills she needs in the present. When the travel to the past ends, the game returns to the asylum and Harvey becomes uncontrollable again.

Screenshots

Edna & Harvey: The Breakout Windows The lobby has this typical sterile hospital feeling.
Edna & Harvey: The Breakout Windows The asylum even has a public transportation system.
Edna & Harvey: The Breakout Windows Perhaps Edna can seek asylum in this church?
Edna & Harvey: The Breakout Windows A nice electrical chair for medical treatment.

Alternate Titles

  • "Эдна и Харви. Взрыв мозга" -- Russian spelling
  • "Edna Bricht Aus" -- German title

Part of the Following Groups

User Reviews

Lovingly mad to the core Windows Zonker (861)
Kissed by madness Windows micnictic (385)

The Press Says

Adventurespiele Windows Jun 05, 2008 5 Stars5 Stars5 Stars5 Stars5 Stars 100
GamesFire Windows Jul 11, 2008 88 out of 100 88
Adventure Corner Windows Jun 03, 2008 87 out of 100 87
Krawall Gaming Network Windows Jun 24, 2008 84 out of 100 84
Gamer Lobby Windows Jun 18, 2008 80 out of 100 80
GameStar (Germany) Windows Jun 25, 2008 76 out of 100 76
Games4Mac Macintosh 2009 72 out of 100 72
Adventure Gamers Windows Feb 28, 2011 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Computer Bild Spiele Windows Jun 04, 2008 2.49 out of 6 70
GameCola.net iPad Aug 30, 2012 4 out of 10 40

Forums

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Trivia

Awards

  • GameStar (Germany)
    • February 26, 2009 - Best PC Adventure in 2008 (Readers' Vote)

Contributed to by Kabushi (127053), Xoleras (66204) and Sicarius (61021)