User Reviews

Virtual tourism Windows Oleg Roschin (174088)
The best single player RPG I've ever seen, and probably the best for a while. Windows munchner (11)
Although flawed, still one of the best console RPGs to date. Xbox Entorphane (366)
Sigh... Windows The Fabulous King (1303)
The third installment in the ES series is, like its predecessors, a flawed masterpiece. Windows ShadowShrike (303)
Bites more than it can chew Windows Zovni (9314)
One Giant Ball Of Awesome Xbox Lord Dayin (11)
Nearly as much freedom as real life Xbox Horny-Bullant (56)
Never since Ultima 7 has a game been so expansive Windows Sam Hardy (76)
'Many Fall One Remains...' Windows MasterMegid (897)

Our Users Say

Platform Votes Score
Windows 213 4.0
Xbox 45 3.8
Combined User Score 258 4.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
A staggering epic, it almost hurts the brain to think of the effort it would have taken to produce Morrowind. Loaded to the seams with quests, characters, dialogue, dungeons, equipment and options for customization, this is the RPG player’s magnum opus. Completing Morrowind is like earning a degree in gaming, and anyone with even the slightest interest in long-term RPGs should dive into the world of the Dunmer with no reservations. True, not everyone will feel the same pull, as this title starts fairly slow and can intimidate even veteran players with its complete lack of hand holding, but once those hurdles are overcome, this is easily the best value in terms of gameplay and quality on the Xbox today. Roleplayers rejoice, your time has finally come to the console world.
100
XboxLegendra (Feb 12, 2003)
Voilà, même si Morrowind n'est pas parfait (ce que je conçois, la perfection n'existe pas), il possède de nombreuses qualités qui permettent de le rendre vite incontournable. Mais ce qui est sûr, c'est que Bethesda Softworks vient d'ouvrir une nouvelle voie dans le monde des RPG que d'autres développeurs vont commencer à suivre comme Big Blue Box avec Fable.
100
WindowsNerikes Allehanda (Dec 21, 2002)
Det är magnifikt, det är kolossalt, det är andlöst vackert. Morrowind är helt enkelt allt vi hoppats på och lite till. Eftersom programmakarna varit vänliga nog att lägga med ett program för att modifiera spelet har det redan börjat poppa upp Internetsidor med allehanda tillägg såsom bankväsenden och nya uppdrag. Det borgar för en extremt lång livslängd av spelet vilket i sig gör det värt varenda krona. Det här är årets bästa spel hittills, och jag har svårt att se vad som skulle kunna slå det.
100
WindowsGameGenie (2002)
The Elder Scrolls III: Morrowind is a great game. There's so much to do, and fine ways of doing it, that the gameplay is top-notch. And the graphics, my stars! Every place in the game is a potential screenshot. I can say that Morrowind is the best RPG I've ever played, but that isn't saying much of doing the game much justice. It's a huge world full of things to do, in any order you can think of. You should by Morrowind without any hesitation. Go on, do it right now. The silt striders will wait.
100
WindowsHonestGamers (Aug 05, 2008)
Vast, open-plan and unbelievably absorbing. The pinnacle of the role-playing genre.
100
XboxThe Next Level (Aug 26, 2002)
A bona fide must have for Xbox that might separate you from the outside world for weeks at a time. Go to your local supermarket and buy plenty of chips and beverages containing caffeine and put the answering machine on. You won't be leaving the house for quite some time. If ever.
100
XboxArmchair Empire, The (Jul 06, 2002)
So I’m not exactly wordless on my opinion of Morrowind, but the above still feels inadequate. Morrowind takes gaming to new levels – not only is it a great game, it borders on a work of art. You have to play it.
100
XboxSilicon-Fusion.com (Nov 27, 2002)
Overall The Elder Scrolls III: Morrowind is one of the best games I have ever played, it a fantastic achievement on so many levels, and you will quickly find that the more you put in to the game, the more you will get out of it. With over four hundred different quests, and a whole continent to explore - like me, you could be playing this one for a long time to come.
100
I can not imagine giving anything less than a perfect 5 GiN Gem score for Morrowind. If you like RPGs at all, do yourself a favor and try this one. Even if you don't like RPGs, you might after playing this one for a few hundred hours.
100
I can not imagine giving anything less than a perfect 5 GiN Gem score for Morrowind. If you like RPGs at all, do yourself a favor and try this one. Even if you don't like RPGs, you might after playing this one for a few hundred hours.
100
XboxGamerDad (Jul 10, 2003)
Morrowind is a deep and involving game. It requires patience, motivation, and lots and lots, (and lots) of free time. It's the perfect summer game for a fantasy fan but may be too intense for some younger players. I can imagine 10 year olds getting into it, but I placed the age at 14, because that's when I would have really dug this game. On the plus side, Morrowind is beautiful to explore and there's plenty to do without combat. Bethesda has hand crafted a compelling and unique fantasy world. One on par with the Ultimas and Might & Magics you may wax nostalgic about yourself.
100
XboxGamePro (US) (Jun 12, 2002)
Morrowind is not a game for everyone the phrase "hardcore PC-style nonlinear RPG" isn’t one to be thrown around lightly, and this is one of the best ones there is. This kind of game is a rare beast on a console system strange that it’s the first RPG of any kind on the Xbox and exists in a category separate from Japanese-style affairs like the Breath of Fire series, or linear story/character/CGI-driven spectacles like Final Fantasy X. Play Morrowind for what a taste of Final Fantasy XI will be like, minus the thousands of other players typing "WTB sw0rdz w/10+ MTFR." It’s huge, daunting, rewarding, and addictive, and plays like a good, open book. Be sure to set aside a couple hundred hours of your life.
100
WindowsGamePro (US) (May 29, 2002)
Any game that can make Dungeon Siege and the Baldur?s Gate series look limited in scope has to win your respect. Morrowind effortlessly grabs the other PC RPGs by the throat, swings them around, and leaves them in a heap on the side of the road.
100
WindowsWithingames (May 20, 2002)
Bethesda hatte bereits mit Daggerfall im Frühjar 1996 ein damals von den Genre-Fans als „bestes RPG des Jahres“ ausgezeichnetes Spiel erschaffen. Leider lagen Licht und Schatten auch hier wie so oft nahe beieinander – so war der Titel so bugverseucht, wie kaum ein anderes Spiel es jemals war. Aus diesen Fehlern hat Bethesda anscheinend gelernt und mit dem dritten Teil ihrer Elder Scrolls-Reihe die Stärken von Daggerfall mit einer phantastischen 3D-Grafik kombiniert und noch dazu ein nahezu bugfreies Spiel zu Verkaufsstart abgeliefert.
100
WindowsGamerDad (Jul 10, 2003)
Bethesda's Morrowind is the third game in the Elder Scrolls saga, but, like most PC game series, you need not be familiar with the first few games to feel at home here. Right at home, in a massive fully 3D world with amazing sights to see, a rich history (they report six novels worth of text - and it reads like six hours), towns ‘aplenty, and hours upon hours of exploration. Morrowind is one of those rare RPGs that offers a central quest, but its one you can ignore in favor of questing, exploring, or simply role-playing, until you want to solve the storyline.
97
XboxXbox Exclusive (2002)
Morrowind is an unbelievably good game. I don't think I can recommend this game enough, though I must stress, if you're planning on getting this game, you had better plan on putting a TON of time into it. And when I say that, I say it because you WON'T be able to put it down. Social lives, girl friends, school, work; they'll all be damned when Morrowind's crack-laced disk of love is put into your big black box. It has consumed me, and it will consume you!
96
WindowsRPGFan (2001)
This is one game that I can promise will be displayed proudly in your gaming collection for years to come.
95
WindowsComputerGames.ro (Jun 20, 2002)
Desi nu are componenta multiplayer, reusind sa fie "cea mai fantastica experienta RPG single-player" din toata istoria jocurilor, desi inca mai sunt unele probleme privind stabilitatea jocului, noi i-am acordat lui The Elder Scrolls III: Morrowind un scor mare datorita graficii detaliate, atmosferei incredibile, muzicii extraordinare compusa de celebrul Jeremy Soule (muzica ce se schimba in functie de intensitatea actiunii), dar mai ales datorita rejucabilitatii aproape infinite, lucru foarte rar intalnit la jocurile single-player - nu cred ca va exista vreodata vreun jucator care sa afirme ca a facut tot ce se putea in Morrowind.
95
WindowsGame Chronicles (Jan 14, 2003)
Remember why we play RPGs to begin with. To live another life. Live pen-and-paper role playing games managed to achieve this without fancy technology. All we needed was a talented Dungeon Master to spin a good story, and a bunch of friends who shared our interests with whom we could share a beer (or for you young’uns a glass of milk) and some friendly conversation. Morrowind is the closest a computer RPG comes yet to giving you that other life, warrior or mage, human or elf, good or evil.
95
WindowsEntertainment Depot, The (Jun 03, 2002)
Because of their personalized nature, quests are more involving and interesting, the political tapestry is much more complex and profound, and the landscape is now tremendously exciting to explore. In fact, this personal approach to its design has lent it a kind of unique beauty that would have otherwise been impossible, though impatient gamers should be wary of its generally taxing FPS counts. If you can look beyond these slight problems, however, you'll find that Morrowind is the truest of gaming gems, preserving the spirit of the Elder Scrolls while carrying the almost decade-old franchise into the present. With its "no limits" style of play, its epic scope, its beautiful graphics, music and sound, as well as the editor and growing wealth of mods, Morrowind is staggeringly replayable, and easily stands as one of the classic RPGs of our time.
95
WindowsAtomic Gamer (May 25, 2002)
Elder Scrolls 3: Morrowind is an excellent game that should keep most players busy for weeks. Its open-ended gameplay style is revolutionary, and will surely be emulated by future RPG titles. The shortcomings are easily bearable, and the immersiveness and fun completely outshadow almost any problems I've had with the game. For RPG players, Morrowind is an absolute must buy, and for most other players, it's definitely worth a look.
94
WindowsJoystick (French) (Jun, 2002)
Est-ce le jeu qu'on attendait ? Oui, absolument. Et il y a même bien plus comme cet éditeur dont on vous parlera bientôt. Morrowind est clairement destiné aux gens qui ont plein de temps devant eux et qui pourront y passer plusieurs semaines, car c'est aussi bien un monde à explorer qu'un RPG. D'autres, au contraire, y verront des dialogues interminables et renonceront peut-être devant la taille de l'univers.
94
WindowsPC Zone (Jun 13, 2002)
There's no denying it: Morrowind is a stupendous role-playing achievement. Its depth of character development makes the once mighty Deus Ex look like a simple FPS. In fact, it makes virtually every other RPG ever created look dull and shallow in comparison. Truly, Morrowind is the closest gaming has ever come to a living, breathing world where you can do anything and interact with everything around you. The only criticism I can think of is that it's single-player only.
94
XboxIGN (Jun 17, 2002)
Finally, I'll admit Morrowind isn't for everyone. It's a huge, sprawling, megapolis of a game that can take a couple hours just to get into and a hundred hours to complete. In an industry where most games present clear, linear paths guiding you from one pre-defined problem (a jumping puzzle, a monster, or some other dexterity test) to the next, some gamers will find Morrowind's open-endedness unfamiliar, bewildering, even perplexing. They'll sit there, waiting for someone to come along and tell them what to do. But others will find it liberating. Freedom is intoxicating. If the purpose of games is to provide absolute escapism, to immerse us deeply in another world that never was, and then to give us the ability to go through it and do what we want to do, then Morrowind accomplishes that brilliantly.
94
WindowsArmchair Empire, The (Jun 02, 2002)
The Elder Scrolls III: Morrowind (Morrowind) is the best role-playing game I have played in years. It features wonderful graphics, a compelling main plot, an immense number of subplots, and all the micro-management a pen-and-paper role-playing game (RPG) geek could ever want. It is infinitely customizable and flexible beyond belief. Just about any positive modifier that I could come up with could be accurately applied to Morrowind. The one exception being “perfect”, for, as good as it is, Morrowind has flaws that keep it from living up to my high (perhaps too high) expectations for the sequel to the Arena and Daggerfall, two of the best RPG’s ever made.
94
WindowsIGN (May 15, 2002)
Don't get me wrong. I'm a dedicated Baldur's Gate II enthusiast. I've played through the main saga and the add-on more times than I care to acknowledge in public. But you can only repeat Korgan's inventive obscenities or Jan's barbed whimsy so many times without thinking there must be a newer game on which to waste your life. For some while I've wanted something new, something equally obsessive in its own, particular way. Though I strongly enjoyed Gothic's dose of attitude and Wizardry 8's great battles, spell system and sheer fun, neither triggered the need in me to indulge in interminable stretches of gameplay. Both are excellent RPGs, but they couldn't open the floodgates of my imagination and haul me into their respective universes.
93
Windowsgames xtreme (Jul 10, 2002)
I realise that I could go on and on like a broken record about the game and the features but you’re interested in a summary of it. I’d say it’s worth buying if you like a large but ultimately shallow gameworld to wander around in. I bet there are a lot of modders out there who are using the kit to create their own stories and tales, I’m sure someone has probably implemented a Jedi Knight or two, which shows that the game has a life beyond the shelf, but for me it didn’t quite live up to the expectations I had…that said, it’s still a damn fine game that I’d recommend owning if you like roleplaying games. I give it a resounding ArroOOo of approval and wait to see what Bethesda will do with their next game.
93
WindowsGamesmania.de (May 23, 2002)
Pflichttitel für Spieler mit Fantasie und der Bereitschaft, wirklich alles auszuprobieren. Hier steht viel Rollenspiel drauf und ist viel Rollenspiel drin.
93
WindowsCanadianGamer (Oct 20, 2002)
Epic is truly the word to describe Morrowind, both in the sweep of its storyline, and the expansiveness and uniqueness of its landscape. It isn't flawless, but it has certainly had a smoother release that its TES predecessors. And, ultimately, you must ask yourself: how often does a game instil in you a yearning to continually re-enter its world so that your character can fully realize his ultimate destiny in the grand scheme of things? It doesn't happen often, and Morrowind does it in spades. Cherish it.
93
WindowsGameZone (May 13, 2002)
Flash back to the year 1994, a game by the name of The Elder Scrolls: Arena was released; it won numerous awards including the best RPG of the year. Two years later a sequel was developed entitled: The Elder Scrolls II: Daggerfall, and it also won RPG of the year. It has now been six years since the release of that game and a lot of hype has been surrounding the developers at Bethesda Softworks for the next release in the amazing series. For around two years, Bethesda Softworks has been releasing screenshots and teasers for what looked like another amazing game. Now that the game has been released, Bethesda Softworks has fulfilled all the hype that the game has obtained. The game is not only brilliant, but also fun to play, and looks wonderful!
92
Xboxgames xtreme (Jan 05, 2003)
In all the game has set a new standard for open-ended role-playing games, though if the company were to make a further game in the series (and I hope that they will) it would be nice to see an improved graphics engine, more dungeons, a greater range of environments, plus all the extras you expect from a sequel (more skills, weapons, spells etc).
92
WindowsGameBanshee (Jul 13, 2002)
The Elder Scrolls III: Morrowind is both a graphic feast and gaming joy. The time and dedication spent on Morrowind will surely be reflected in the hours spent playing it. It is a must-have for any fan of the RPG genre, and I highly recommend it to gamers of any kind. Its unique features and freedom will have players continuously coming back for more, and will always be able to hook new players. If you haven’t added this game to your collection yet, I strongly urge you to do so.
92
XboxNetjak (Jul 22, 2002)
Overall I really loved playing Morrowind. Its succeeded in drawing me into a gaming world like no game has ever done before. I would highly recommend Morrowind to anyone looking for a great RPG or is looking to be introduced into a PC RPGs. A word of warning though, expect to spend a good deal of time on this one. There's countless places to explore and side quest to accept. There's easily over 100 hours of gaming here if you choose. A well designed piece of software and one of the best I've played in a long time.
92
XboxGame Over Online (Nov 30, 1999)
This will probably remain the magnum opus for Bethesda for many years to come. Even with the pending release of Bioware titles on the Xbox, I see very few titles that are going to approach the scope, grandeur and majesty that this one is able to exude so naturally. It has all the requisite components of an epic and when they play together, the individual instruments meld into a mesmeric symphony. Critics will assail that this title is missing a rigid plot line. Its combat is deficient and the action will tempt people to ask, where is the joie de vivre? Everything is here for those who are willing to look for it.
92
XboxGameZone (Jun 26, 2002)
The game has some flaws, but still has to be seen as one of the best RPGs of the year. The game has depth, the world is huge and the plot is compelling. This is the type of game that role-playing fantasy fans will enjoy.
91
WindowsPC Games (Germany) (Oct, 2002)
(German version)
Einen knappen Monat später als ursprünglich geplant, können nun auch Rollenspieler, die der englischen Sprache nicht mächtig sind, die gigantische Spielwelt von Morrowind erkunden. Und zwar ohne Abstriche - Ubi Soft hat bei der deutschen Lokalisierung nämlich erstklassige Arbeit geleistet. Eine Million Wörter (zum Vergleich: ein herkömmliches Taschenbuch bringt es auf etwa 40.000) hat das zuständige Team seit Dezember letzten Jahres übersetzt, Schnitzer gibt es keine. Ob nun in den Dialogen oder in den zahlreichen Büchern, die deutsche Fassung ist stimmig und professionell. Ähnlich gut gelungen sind die Sprachaufnahmen. Obwohl es unter den Sprechern keine bekannten Namen gibt, passen die Stimmen durch die Bank gut zu den jeweiligen Rollen.
91
WindowsPC Zone Benelux (Jul, 2002)
Toch zou ik de hele ervaring zo overdoen. Sterker nog, ik ga terug zodra ik de kans krijg, al was het alleen al voor de sprookjesachtige muziek die me soms achtervolgde. Als je nog geen vakantiebestemming gekozen hebt en je hebt wat lef in je donder, dan kan ik het grafisch schitterende Morrowind van harte aanbevelen. Maar zeg niet dat ik je niet gewaarschuwd heb!
91
This is the RPG for classic RPG fans. Leave console and action-oriented RPG ideas at the door. If the idea of taking on an alternate personality appeals to you (so long as it doesn?t involve wearing a dress and high heels) then Morrowind offers exactly what you have been looking for. This is a game that can stay on your hard drive for six months, still offering new experiences.
91
If you are an Xbox owner and you like RPGs you should get Morrowind. If you are a person who enjoys a great adventure, you should get Morrowind. If you own an Xbox and can recite at least 20 letters of the alphabet, you should get Morrowind. Besides, after you buy the game you can go into Sony forums and let them know your RPG doesn't have a villain named Seymour.
91
WindowsGameplay (Benelux) (Jun, 2002)
Bethesda verdient met Morrowind z'n plaats in het rijtje der groten. RPG fans mogen dit spel dan ook niet links laten liggen. Topklasse!
91
WindowsActionTrip (May 14, 2002)
Fortunately, Bethesda has learned from their mistakes of Daggerfall and released a game with a minimal amount of bugs. The game crashed to the desktop a couple of times on me, however, which tells me that the game isn't entirely bug free, so beware. It goes without saying, but save early, and save often. The only other drawback that I can figure is the complete lack of social life you will encounter once you start playing this game. It will suck you in, making you cut yourself off from the outside world, but I'm already used to that - I'm married. (Wocka wocka wocka!) That being said, Morrowind is an excellent game. In terms of gameplay, there's very little more that can be offered by such a far-reaching endeavor, and Bethesda should be proud of such a fine effort.
91
WindowsPC Games (Germany) (Jun 28, 2002)
Zehn Jahre hat's gedauert, jetzt ist es passiert: Morrowind verdrängt Ultima 7 von der Spitzenposition meiner persönlichen Rollenspiel-Lieblinge. Seit die Testversion in der Redaktion angekommen ist, leben Harald und ich in unserer eigenen Welt. In der Kaffeepause diskutieren wir über Fähigkeiten, Quests und Rüstungen. Wenn wir uns abends von den Monitoren lösen und auf ein Bier weggehen können, unterhalten wir uns über die besten Waffe, die tollste Rasse und darüber, dass wir eigentlich viel zu wenig Zeit zum Spielen haben. Und auch nach 100 Stunden Morrowind komme ich mir immer noch vor wie ein kleines Kind, das den größten Spielplatz der Welt entdeckt hat. Um Morrowind zu mögen, müssen Sie neugierig sein. Um Morrowind zu mögen, müssen Sie Fantasie haben. Und Sie müssen bereit sein, Opfer zu bringen. Die Freundin oder die Schule zum Beispiel. Wenn Sie diese Voraussetzungen erfüllen, wird Morrowind Sie überzeugen.
91
XboxGame Revolution (Jul, 2002)
I can go on for days about this game. I could talk about the impressive numbers of unique items, the thrill of murdering an innocent and getting away with it, the fact that you can even make your own spells. But why spoil it? Morrowind is all about your personal experience with it, and although there are some small problems, it's the biggest, deepest, most detailed RPG yet created for the consoles, and for that reason alone is worth your time and money.
90
WindowsComputer Gaming World (CGW) (Aug, 2002)
The Elder Scrolls Ill: Morrowind is one of the most ambitious roleplaying games ever, combining the story of a single-player game with the intriguing exploratory aspect of an MMORPG. It’s the kind of game you imagined when the genre was in its infancy, when mono chrome blobs and boxy mazes seemed to have limitless potential. There are problems with sonic fundamental mechanics, but Morrowind offers a huge world of interesting paths and choices, and its faults just serve as occasional reminders that it’s only a game.
90
XboxX-Power (Dec 11, 2002)
Ik vermeldde hierboven al Lord of the Rings, en fans van dat boek (en die films uiteraard) zullen veel herkenningspunten zien in de wereld van The Elder Scrolls. Morrowind is zonder enige twijfel een indrukwekkend spel, met een volledig eigen sfeer, tempo en manier van aanpakken. Zulke games zijn steeds moeilijk te beoordelen, omdat het publiek er ofwel van walgt of het op handen zal dragen. Voor mij persoonlijk, een intussen cynische ex-fantasy fan, is Morrowind een beetje als een dream come true. Ik zou iedere gamer, die het geduld dat ik hierboven beschreef kan opbrengen, dit spel van harte aanraden. In het slechtste geval eindig je met een indrukwekkend, maar overweldigende RPG. In het beste geval eindig je, zoals ik, met een tweede huis, een interactieve wereld die je fascineert, schrik aanjaagt en van jou een held maakt (zij het dan wel een ongewassen, onuitgeslapen en asociale anti-held, in de "echte" wereld).
90
WindowsPlay.tm (Aug 05, 2002)
If you have the time, and would love to immerse yourself in another world in the most literal sense possible, this game is for you. If you're expecting Final Fantasy type antics from this, stay far away.
90
WindowsGame Critics (Nov 06, 2002)
I feel that the Elder Scrolls is a work of arta bastion for serious gamers amid the full-motion video driven, linear, autocratic "go here now!" RPGs that both insult my intelligence and annoy me. I agree with Matt that there are some fundamental issues with the game engine that need serious tweaking if the game is to achieve, as he so aptly phrases it, the "dream of the Ultimate Non-Linear RPG." For this to happen really comes down to whether the developers acknowledge the issues or care to do anything about them. It would be very easy to get into a "waiting for Godot" mentality, believing that the perennial "next one" will finally achieve the perfection that Bethesda has come so close to achieving with Morrowind. I suppose I am more willing than Matt to believe that they can and will do it.
90
WindowsGame Vortex (2002)
Morrowind is a masterfully designed piece of software. It meshes together diverse gameplay with an even more diverse story line, ultimately delivering one hell of an experience no matter how you go about playing it. Perfect for both veterans and newcomers of the genre, this title is a diamond in the pile of filth that people have been forced to sift through for too long.
90
WindowsAceGamez (2002)
So, how does it compare to the King Kong of RPGs? It lacks a multiplayer option, which will seriously hamper its appeal to fans of the MMORPG. Its combat system could be improved. Put these minor faults aside, and Morrowind excels as the prime example of a classic RPG. Expansive gameplay, total freedom, generally excellent graphics and sound; this could (and should) be the game to overshadow Ultima.
90
WindowsWorth Playing (May 09, 2002)
Ill give this game a 9.0 so far and its absolutely WORTHPLAYING! I haven't seen any show stopping bugs yet. Run out right now and grab this one, I'm sure you won't be disappointed.
90
WindowsGameBoomers (2002)
Despite the few downfalls of this game, it is still an extremely immersive and will provide many long hours of exciting gameplay, and I would recommend it to anyone who likes either RPG’s, action games or both.
90
WindowsIGROMANIA (Jul, 2002)
Morrowind — достойное продолжение саги Elder Scrolls. Настоящая ролевая игра, способная полностью разлучить игрока с реальностью. Огромный живой мир, продуманность деталей и классный дизайн. Ну а баги и тормоза... Их стоит пережить.
90
XboxGaming Target (Jun 28, 2002)
While Elder Scrolls III may be lumped in the same genre with Japanese role-players like Final Fantasy, the truth is the two games couldn’t have anything less in common. Those that are expecting an FF-type experience are not going to find it in Morrowind. But that doesn’t mean they won’t like it for what it is. We don’t usually see a game like Morrowind, which could be considered the epitome of PC role-playing games, make its way to a home console. Bethesda has jumped through a lot of hoops to make this game playable on the Xbox, and for the most part they’ve pulled it off quite well. There are still some areas of the game that could use some refinements, but it’s still a near-perfect translation of the PC version. The Xbox version is notably lacking the TES Construction set packed in with the PC version, but that’s understandable considering it is a console game. If you’re ready to surrender 300 hours of your life to this game, you’ll find an immersive, rewarding experience.
90
XboxGame Vortex (2002)
Morrowind is more of an experience than a game. This is not a weekend rental or even a week rental. Players who are willing to dedicate time and patience will be rewarded with one of the best RPGs around, and (in my opinion) one of the best games available on the Xbox.
90
XboxZTGameDomain (2005)
Sometimes the game will freeze (which has happened to me twice after countless hours of play) but it does not happen often. The interface can be sloppy at times and you will sell things on accident because you didn't realize what it was. Some of the shopkeepers don't carry enough money to pay for the really good shit that you have. Yes there are complaints...does it ruin the experience? Hell no! Does it keep you from playing the game for hours on end? I don't think so! The best thing I can say is that this game is defintiely not for everyone, if you are accustomed to the traditional Japanese style RPG's then stay far away. If you are one of the nerds from high school who is still a DM at his local D&D meetings then dive right in. This game is sure to keep you occupied for months and perhaps longer, with 100-200+ hours of game play Morrowind could possibly be one of the biggest games of all time so enjoy it!
90
XboxExtreme Gamer (Dec 17, 2002)
As a final word, DON’T MISS OUT ON THIS GAME!!! This game is amazing! All in all this is probably one of the best games EVER made! You won’t ever get bored of it and you will never come out asking for much more! The game anticipates the level of complexity that gamers and role-players would like to see in games! So what are you waiting for? GET IT!!!
90
XboxMS Xbox World (Nov 25, 2002)
True gamers will want to buy this game without a doubt. Casual gamers may want to try it first to see if they have the patience. I pity anyone who ignores this game because it has a steep learning curve or because they are anti-xbox fanboys. This game is truly an experience that should not be missed.
90
XboxGame Chronicles (Aug 08, 2002)
The best part of live D&D gaming is the interaction with live people, and the unpredictability this creates. Multi-player online games attempt to simulate this by bringing live people together over the Internet. But meeting up with your buddies in person or in virtuality is not always easy. Morrowind offers an expansive and unpredictable game of D&D for the single player. It is a world with thousands of encounters. Some encounters will be helpful, some will be distracting, and some will be dangerous. All will happen because of choices you make, which is why Morrowind is such an engaging game. This is the type of game you can fire up a few evenings a week, pick up where you left off, and feel right at home.
90
XboxXBox Solution (XBS) (Aug 19, 2002)
Overall, this game is a masterpiece. It can be very scary when you are low on health out in the middle of the night, being attacked from various creatures. If you are caught in this situation, and far from a friendly town to heal and rest up in, you can be a goner! The game does allow you to save where ever you are, so save often! I have been playing for weeks and barely have explored a quarter of the world. Hidden dungeons and tombs are everywhere, if you are brave enough and have enough experience to survive the horrors within.
90
XboxJeuxvideo.com (Oct 16, 2002)
Un RPG au vrai sens du terme, puisqu'il mise tout sur la liberté totale d'action, de comportement et de décision qui est offerte au joueur. La durée de vie est gigantesque et le jeu n'a pas encore son équivalent sur Xbox.
90
WindowsJeuxvideo.com (Jun 06, 2002)
Alors évidemment tout ceci a un prix en dehors de celui du jeu en lui-même. Tout d'abord c'est une configuration musclée qui sera nécessaire pour profiter pleinement des richesses que recèle Morrowind mais surtout de nombreuses heures à lui consacrer pour en saisir toutes les subtilités et en appréhender toute la richesse. Signalons enfin que le jeu sortira dans sa version intégralement en français au mois d'août prochain ce qui permettra à ceux qui ne parlent pas anglais de rien louper de Morrowind.
90
WindowsQuandary (Jul, 2002)
If you enjoy genuine roleplaying games and you have the computer to cope with it I think you will thoroughly enjoy Morrowind. It really feels like another world to visit and you can play the game however you like...be a mage, thief, acrobat, pearl diver, bodyguard or warrior. Or like myself, be a little bit of each.
90
WindowsGamers.at (Jul 29, 2002)
Kurz und gut: Vom Journal abgesehen ist das Spiel nahezu perfekt. Anfänger sollten vielleicht nicht unbedingt zu Morrowind greifen, aber bei jedem erfahrenen Rollenspielfan sollte es auf keinen Fall in der Sammlung fehlen.
90
XboxTeamXbox (Jun 15, 2002)
I have dedicated about 20 hours since I picked up my final release copy of Morrowind and sweet lord am I exhausted. Role Playing Games have finally made their debut on the Xbox, and in a literally enormous way. We have all been patiently waiting for Morrowind to hit the shelves since it’s first estimated release date in early March, and then when it was pushed back to April, and then pushed back twice in May. But finally, on June 5, 2002 gamers were able to slide their anxiousness aside and play Morrowind—console RPG’s will never be the same again.
89
WindowsRPGFan (Jun 22, 2002)
Morrowind is a huge undertaking, and I suggest that casual RPG gamers don't attempt it unless you have the time to complete. Ultimate satisfaction comes through seeing your character grow, and playing the game for a mere hour or so will never do it justice; if you really wanted to see it all, the game would take hundreds and hundreds of hours! Though I felt that the dry spells of side questing and walking around were a major flaw, the overall scope of the game is an achievement in itself, and it was definitely fun to play through. It's a visual splendor and has provided probably the most vivid fantasy world I've ever visited. C'mon, hardcore RPG gamers…this is the one you've been waiting for!
89
WindowsGameStar (Germany) (Jul 01, 2002)
Bei Morrowind gehen jedem Thesaurus die Synonyme aus. Episch, gewaltig, monumental - diesen Tenor könnte ich noch zwei Absätze lang weiterschmettern. Erstaunlich ist nicht mal so sehr die Größe von Spielwelt und Story, sondern deren Qualität. Grafik, Atmosphäre und Abwechslung sind klasse. Kehrt man nach einer Expedition in die Heimatgilde zurück, kommt echtes »Wieder zu Hause«-Feeling auf. Dabei wirkt das gigantische Programm weder unfokussiert noch langatmig. Nur bei wenigen Missionen ist den Designern der »Wir lassen den Spieler etwas rumirren«-Gaul durchgegangen.
89
WindowsSvenska PC Gamer (Jun, 2002)
Den tredje Elder Scrolls-installationen kan te sig övermäktigt till en början, men trägen vinner och man belönas snart med en magnifik värld full av politiska intriger, äventyr och ond, bråd död. Är man rollspelare får man helt enkelt inte missa det här. Spelets brister är stundtals frustrerande, med ett tafatt stridssystem, en alltför komplicerad journal och inte sällan livlösa NPC:er, men för varje svaghet finns det fem fördelar som snabbt tippar över vågskålen till spelets fördel. Alla utom de mest fanatiska fan-boysen kommer att hitta problem, men lika säkert som att Windows buggar en gång om dagen så kommer dessa att förlåtas. Så ta dig tid, sätt dig till ro och lev Morrowind. Risken är att du inte vill återvända till det verkliga livet på ett bra tag.
89
WindowsGameSpy (May 15, 2002)
This brings us to the third game in the series. It would be simple to say that this is the game Daggerfall should have been, but in truth that's not fair. Morrowind is better in many, many ways -- graphics, focus, design, gameplay -- in most respects Morrowind is superior to its predecessor. 1996 could not have produced a game like this.
88
Windows4Players.de (Oct 08, 2002)
Morrowind bietet die derzeit ansehnlichste 3D-Grafik, das derzeit innovativste Skill-System und die derzeit komplexeste Fantasy-Welt. Aber Morrowind ist nicht der erwartete Überflieger. Das Team von Bethesda hat an wesentlichen Punkten das vorhandene Hit-Potenzial verschenkt: Gerade im Bereich der NPCs zeigen sich deutliche Schwächen. Anstatt realistischer Wassereffekte hätte ich mir mehr realistisches Verhalten gewünscht. Und der hervorragenden Story fehlt der letzte dramaturgische Kick filmischer Zwischensequenzen. Auch die Grafik kann trotz der Landschafts- und Wetter-Highlights nicht restlos begeistern; hinzu kommen die hohen Hardwareanforderungen. Trotzdem: Wenn Ihr in einer erfrischend fremden Fantasy-Welt versinken wollt, die vorbildlich ins Deutsche übersetzt wurde, solltet Ihr Euch von Morrowind verzaubern lassen. Denn selbst mit einigen Inkonsequenzen kann die Dunkelelfen-Saga mehr als nur kurzfristig fesseln.
87
WindowsGameSpot (Belgium/Netherlands) (May 28, 2002)
Morrowind biedt het meeste en waarschijnlijk ook beste waar voor je geld wat singleplayergames betreft. De omvang, opzet en kwaliteit is op enkele twijfelachtige kantjes na gewoonweg indrukwekkend. Totale vrijheid in een bloedmooie wereld waar steeds iets te doen is en waar je langer dan ooit geboeid wordt.
87
Xbox4Players.de (Dec 07, 2002)
Morrowind bietet ein episches Fantasy-Erlebnis, das es so bisher auf keiner Konsole gegeben hat. Die deutsche Lokalisierung ist hervorragend und vermittelt dank überzeugender Sprecher die gleiche düstere Atmosphäre wie das US-Original. Zwar kann man grafisch und technisch nicht mit der PC-Variante mithalten, und bleibt auch im Texturbereich hinter den Möglichkeiten der Xbox-Hardware zurück, aber die Dunkelelfenwelt fesselt mit herrlichen Landschaften, riesigen Städten und tollen Wetter-Effekten. Auch das offene Karrieresystem und der freie Spielverlauf werden jeden Abenteurer zufrieden stellen. Nur in Sachen spielbalance und KI muss man Toleranz mitbringen, denn zum einen steigt man recht schnell zum Monsterschreck auf und zum anderen verhalten sich die fremden Charaktere alles andere als realistisch. Für diesen Frust entschädigt aber die epische Story, die Euch langsam aber sicher in ihren Bann ziehen wird.
87
WindowsGameSpot (May 10, 2002)
If you're familiar with previous Elder Scrolls games, namely Arena and Daggerfall, or if you've heard anything in particular about The Elder Scrolls III: Morrowind over the past several years, then you'll be expecting the game to be as big as it is open-ended. It is, and very much so in both those respects. As its developers promised all along, Morrowind does feature an enormous, detailed 3D world filled with thousands of different characters. It does offer such a large number of optional side quests that it's unlikely you'd ever see them all, even if you tried. And it's true that you could spend close to a hundred hours solving whichever ones you happen upon during the course of spending about as much time finishing the main quest. For all these reasons, and because of its superlative visuals, Morrowind is an undeniably impressive game.
86
XboxRPGFan (2002)
Ultimately, if you have a choice, the PC version of Morrowind is the way to go. You'll not only have access to the patches, but the mod kit adds so much more to the game after you've defeated the main quest. Now, that's not to say that the Xbox version is bad-because it's not. If you don't have a high-end PC, this version is a more than viable alternative and will allow you to experience one of the most ambitious RPGs in recent memory.
85
WindowsGame Over Online (Jul 30, 2002)
There’s an incredible amount of depth and freedom available to anyone who plays the game to have a completely unique experience, and with the inclusion of the construction set with the game, the potential for additional quests, items, and adventures of the game is greatly increased. However, with such an expansive game, it was bound to have multiple technical issues. Not only did I, and other people, experience these problems for quite a while before the game finally worked, but even after a patch was released, random crashes and other problems still occurred. Technical issues aside, this is still a great game, one which has definitely redefined the concept of RPGs. If you have a computer whose system requirements can handle this game, I’d recommend checking it out. Now if you’ll excuse me, I’ve got some daedra I need to defeat.
85
XboxEntertainment Depot, The (Aug 08, 2002)
While some might get bored with the slow pace and the lack of an immediate reward, others will revel in the open-ended environment and enjoy the rare experience of actually taking on a new persona, as opposed to simply controlling an avatar around a mini map. The feel of a PC RPG on a console is one that is very rare and hopefully it's just a sign of things to come. But, for now, Xbox gamers should prepare to clear their calendars and embark on an adventure that will change their perception of gaming.
85
XboxGameSpy (Jul 04, 2002)
If you are lucky enough to have a tricked out gaming computer that can handle the PC version, then by all means go out and get that version of the game. On the other hand, if you live on a budget and aren't the sort to pick up a GeForce 4 Ti 4600 and an Athlon XP just to play a single game, then the Xbox version of Morrowind is the one to get. It has nearly everything that can be found in the PC version with none of the hassles.
85
XboxGameSpot (Jun 12, 2002)
Morrowind offers some of the best value for the money of any single-player game currently available, on the Xbox or on any platform. The game does have some drawbacks, but they're all generally minor enough that you should be able to look past them. You'll otherwise find that Morrowind fulfills its many ambitious intentions. It's a beautiful-looking, sprawling, and completely open-ended game that allows you to play pretty much however you like as long as you're willing to fill in a few blanks using your imagination. If that's the case, then you could easily spend a couple of hundred hours over the course of days, weeks, or months losing yourself, deliberately or not, in Morrowind's carefully detailed world. And if you're one to get hard-core into your favorite games, then that's about the highest recommendation you could hope for.
85
WindowsJeuxVideoPC.com (Apr 19, 2006)
Troisième volet de la mythique série des Elder Scrolls, Morrowind allie toutes les qualités qui font les grands jeux. Et pour une fois, Bethesda a bien retenu sa leçon, et offre au public avide un jeu presque exempt de bugs.
85
WindowsKomputer Świat GRY (Jan, 2003)
Morrrowind to wspaniała gra fabularna, obecnie niekwestionowany król w kategorii rozgrywki dla jednego gracza. Piękna grafika i rozbudowana fabuła sprawiają, że przymykamy oko na niedociągnięcia w grze i z wielkim entuzjazmem ruszamy, aby odkrywać czarodziejską krainę. Wędrujemy, gdzie nas oczy poniosą, i robimy, cokolwiek chcemy.
83
All in all, this game is made for people who love to explore and are entranced at the promise of discovery. "Oh, look! A new book to read!" "Wow, a quest I missed the first time 'round!" "I've never been to this city before. Lemme check everything and everyone about!" Some gamers love to live in their environment - Morrowind, like Daggerfall and Grand Theft Auto 3, allows you the opportunity to do that.
83
WindowsChrist Centered Game Reviews (Jun 01, 2005)
Stability wise this game could use a little tweaking. It did crash to my desktop once, but what gets me is that it does not alt-tab very well. The AI can use some help too. There are a few quests where characters want you to escort them to someplace or someone. Every time I had to backtrack only to find them running into a bush or around in circles. It's a bit annoying, but oh well. This is a single player only game. There is so much to do, I doubt you'll get bored anytime soon. There are some official MODs released for the game, and MANY unofficial ones. Some of the unofficial ones allow you to become a Jedi or a ninja and use their actual weapons. You'll definitely get your money's worth in this game! It's a good game but I recommend it only for teens and adults.
83
WindowsImperium Gier (Oct 08, 2002)
Grając w Morrowind coraz bardziej wczuwałem się w swoja rolę – w rolę jednego z kilkuset obywateli tego pięknego świata. Wszystkie elementy gry, choć nawet i te niezbyt dobrze wykonane (dziennik, niektóre elementy interfejsu) doskonale działały na moje samopoczucie i poziom „życia” życiem mojego bohatera. Piesze wędrówki nocą, obserwacja dwóch tamrielskich księżyców, dawały mi wielką przyjemność. Chyba po raz pierwszy w życiu poczułem taką głębszą więź z bohaterem gry. Jestem przekonany, że podobnego uczucia doświadczy jeszcze wielu, wielu fanów, którzy zdecydują się na zakup gry nawet pomimo jej wad i niedogodności. Morrowind to tytuł, obok którego nie można przejść obojętnie.
83
WindowsGame Revolution (Jul, 2002)
There's much more to Morrowind than is covered in this review, such as the impressive numbers of unique items, the thrill of murdering an innocent and getting away with it, and the fact that you can even make your own spells. If you can get it working and have a great computer, then it's an easy recommendation. However, be prepared for the worst, as the Elder Scrolls tech support forum is overflowing with user complaints about compatibility issues. At any rate, this is still the biggest, deepest, most detailed RPG to hit the PC since Daggerfall, and for that, earns high marks.
80
WindowsAdrenaline Vault, The (AVault) (Sep 20, 2002)
Bethesda has demonstrated incredible talent in the craft of world building. Morrowind is elegant, enormously detailed and full of extraordinary stories (to say nothing of the construction set that allows you to make your own). It’s well worth the time and energy it takes to unravel it, and the results should satisfy most gamers. Morrowind still suffers from an occasional lack of direction, but it’s intentional; players who need to be told where to go and what to do will not always find such assistance, although the product is much more approachable than Daggerfall. The only real problem is its reliance on a dated RPG system that almost always degenerates into a close-range click-fest. Bethesda has mastered the art of storytelling and worldcraft; they need only work on the core RPG system, and then they’re sure to produce a classic. Even if Morrowind falls just short of classic status, it’s an extraordinary work in a genre where success is elusive at best.
80
WindowsLegendra (Dec 18, 2002)
Pour conclure, je dirai que Morrowind n'est pas vraiment un jeu. C'est une immersion, comme peu d'œuvres similaires le proposent. Je ne m'étais pas senti autant happé par un monde virtuel depuis Panzer Dragoon Saga, c'est dire... Le maître mot ici est liberté, et jamais cet idéal n'est trahi en quoi que ce soit. Votre alter ego sur Vvardenfell est tout aussi libre que vous dans la réalité. C'est ce que l'on appelle abolir les frontières entre virtuel et réel, entre rêve et réalité...
80
WindowsEurogamer.net (UK) (Jun 08, 2002)
Morrowind is role-playing on a truly epic scale, with an involving if mostly predictable storyline, hundreds of characters to talk to, dozens of tasks to carry out and several square miles of terrain to explore. If you want to lose yourself for a few months, Vvardenfell could be your holiday destination of choice.
80
WindowsPGNx Media (Sep 13, 2002)
This is Morrowind, not Final Fantasy. Understand the differences. You can do pretty much whatever you want, check out the main story line or set out on adventure to explore…or kill? You can set off to join the Fighters Guild and perform special assassin duties to kill off some guy with a treasure these guys want, or join the Mages Guild and search out for special mushrooms and herbs and give it to some guy so he can mix it up to cure you. Its actually pretty fun with all the possibilites you’re allowed to do. Sad? It’s just a little TOO un-linear. Hell, but this is a game. Games are entertainment, not a lesson. That’s what makes Morrowind so great.
80
WindowsRPGamer (2002)
Morrowind excells as a non-linear game, offering players more freedom than most other RPGs on the market today. The game is incredible in many ways, lacking a little in the departments that American RPGs often have trouble perfecting. In the end, if you're someone who loves deciding what to do, when you want to, how you want to, then this game is for you. However, if you prefer more heavily story-driven RPGs, than Morrowind probably won't appeal to you.
80
WindowsPCMag.com (Sep 17, 2002)
With a massive and beautifully crafted 3-D world, a fully customizable character, and a storyline you can play at your own pace, this game will thrill RPG fans. The game needs a hearty computer, and the missions can feel repetitive, but did we mention that the game editor lets you change almost every aspect of the game?
80
XboxGamersMark (Jul 02, 2002)
Like I said, it’s not perfect, but give it a whirl and you might end up putting down "Level 20 theif" on your next resmue.
80
XboxBordersdown (Feb, 2004)
The overall level of detail included in this virtual world is truly amazing and to describe everything here would not only take too long but might also spoil the game somewhat. Unfortunately the sheer size and vast depth of the game may simply be too much for some people. The dodgy combat system and the fairly complex levelling system certainly don't help this either. Ultimately to get the best experience you're going to need to spend some serious time playing but if you've got the time or have always wanted something more from a console game then Morrowind simply can't be recommended enough.
80
XboxGamesFirst! (Jul 13, 2002)
What Morrowind demonstrates more than anything else is the joy of interacting with a completely open world. It proves that you don’t need a lot of blood and guts to make a game appealing, especially if you give a high level of interaction. Sure, GTA3 is pretty damn interactive, but not as free and open as Morrowind. And GTA3 relies on its violent and graphic content to grab attention (then it wows gamers with the freedom of play). Morrowind is a bit of a mind-boggling game at first – you are not dropped into an existing story, but allowed to ease yourself into the world however you’d like, and the lack of direction can be disconcerting. From the moment you begin playing Morrowind you’ll imagine different ways you could play with different characters. It has its flaws, but not only is Morrowind the only choice for Xbox-owning RPG fans, it is one of the best RPGs ever made.
80
XboxGamesAreFun.com (GAF) (Apr 23, 2003)
Overall, I'd definitely say that Morrowind is well worth your time and effort, as long as you know what you're getting into. If not for the problems I discussed earlier, I would be giving this game a 10, which I'd give to maybe 15 games out of the hundreds I've played in my lifetime. I can only hope that Bethesda will address these issues in their next Elder Scrolls game, which should be out by 2010.
80
WindowsAll Game Guide (2002)
Morrowind is a role-player's dream come true: an exotic world filled with fascinating creatures and villains, an engaging story, and the absolute freedom to role-play your character any way you choose. Unfortunately, even on high-end computer systems, the game stutters along and pauses frequently. The technical issues diminish the fun, which is a pity since in most other respects the game is outstanding.
75
WindowsGame Critics (Jul 31, 2002)
Not that this makes Morrowind a bad game. Its actually quite a fun game, just not a very good example of a world simulation. Even though to accept the world as real required a suspension of disbelief that was beyond me, I did find the basic format of advancing in a profession to be engaging. In my game I was a thief, and I had fun thieving, looting, and becoming involved in conspiracy plot that decided the fate of Morrowind and the Empire. So, I think the game works on many of the levels it promises, but just not on the one that is the most vivid and enticing. The back of the box promises the opportunity to "live another life," and that really isnt something that Morrowind delivers on. If you want that and all the dramatic subtlety it implies, youd be better off picking up a bargain bin copy of Fallout or Planescape: Torment. The Elder Scroll series, for all its achievements, still doesnt quite seem to understand that role-playing a profession isnt the same as role-playing a person.
75
WindowsJust RPG (Sep 22, 2002)
In the end, however, the features that are Morrowind's greatest strengths are also its greatest weaknesses. If you want to utterly lose yourself in a huge, exotic world, you could have the time of your life. But if you like a saga with a beginning, a middle somewhere, and eventually an end, Morrowind may be too much for you.
75
XboxPAL Gaming Network (PALGN) (Mar 02, 2003)
Morrowind has an unusually high level of depth and playability to get stuck into but the lack of polish and difficulty finding your feet in the game may put some off. Those who are desperate for a good RPG will find the little subtleties and moments that make it worth persevering with while others who don’t have the patience will no doubt be firing their copy into the bargain bin and sticking to Halo.
75
XboxJust RPG (Sep 22, 2002)
In the end, however, the features that are Morrowind's greatest strengths are also its greatest weaknesses. If you want to utterly lose yourself in a huge, exotic world, you could have the time of your life. But if you like a saga with a beginning, a middle somewhere, and eventually an end, Morrowind may be too much for you.
72
The storyline has some honor in it of trying to stop an evil, but unfortunately the player has to (or is encouraged to) do a lot of unsavory things in the process. It would be nice to be encourage to avoid evil in defeating evil. The WMG would not recommend this game to a pastor, and it is most definitely not safe for the entire family. A small part of the family may be interested in this one. Playing this game felt like a chore to the WMG.
72
WindowsDarkZero (Apr 13, 2006)
All in all, Morrowind will be a blessing to some and a bane to others. Those with a lot of time on their hands who relish stat-based gameplay and exploration could do much worse than invest in a copy of this game, as the things it does right are done very well indeed. However, people looking for instant satisfaction are going to be left disappointed as the long loading times and extensive periods of travelling from one place to another will soon become tiresome and repetitive. Still, no matter what your preferred play style is, few games manage to offer such a beautiful world with so much freedom, and Bethesda have done a remarkable job of bringing it to realisation.
70
XboxGame Critics (Jul 31, 2002)
Nonetheless, The Elder Scrolls III: Morrowind is one of the most fascinating games Ive played in recent memory. It is an ambitious but flawed game that is exasperating at some times, captivating at others, and always engaging. The quests are well varied and the world is full of interesting things to see and do. Bethesdas efforts to create truly non-linear gameplay are as much an experiment in game design as they are a realized concept. In their attempt to create a world so massive and diverse, Bethesda made a handful of key oversights in logic that sometimes paint a contrived, unconvincing world. Nonetheless, the array of skills is so interesting and the innumerable paths through the game so varied that Morrowind impressively displays many of the strengths of non-linear gameplay. Both its successes and its flaws will serve as important landmarks in the future development of role-playing games.
70
XboxGamestyle (May 06, 2006)
Morrowind is a game that requires dedication, persistence and time from those who wish to visit and truly appreciate it. If you can rise to the challenge and wish to minimise your social life, then this is the ideal opportunity to embark on an unforgettable adventure.
60
WindowsEdge (Jun 19, 2002)
As a whole, the game is something of a curate’s egg, which will have you alternately grinning with satisfaction and groaning with despair. It’s certainly a consuming title, and any disappointments are a testament to the game’s many strengths, but ultimately Morrowind proves less satisfying than the sum of its parts.
60
XboxEdge (Jun 19, 2002)
As a whole, the game is something of a curate’s egg, which will have you alternately grinning with satisfaction and groaning with despair. It’s certainly a consuming title, and any disappointments are a testament to the game’s many strengths, but ultimately Morrowind proves less satisfying than the sum of its parts.