Genre
Perspective
Non-Sport
MobyRank MobyScore
ZX Spectrum
...
...
Atari ST
...
3.5
Amstrad CPC
...
...

Description

A shoot ‘em up set on a patchwork-quilt coloured road, Eliminator puts you in control of a ship with a basic weapon, flying along at breakneck speed. There are barriers along the way to avoid, often set in quick succession, and lots of bad guys to shoot at or avoid - their shots must be avoided too. Some parts of the track are blocked unless you can shoot through obstacles before reaching them, or hit a jump pad. At some points you can change to travelling along the ceiling as well. Tokens can be collected en route, and used to obtain better weapons, but losing a life costs you the best one you’ve currently got.

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User Reviews

Blindingly fast 3d shooter Atari ST steve barton (2)

The Press Says

Zzap! Amiga Feb, 1989 89 out of 100 89
The Games Machine (UK) ZX Spectrum May, 1989 79 out of 100 79
Joystick Atari ST Jan, 1989 7 out of 10 70
Oberoende COMputer (S) Commodore 64 Apr 27, 1989 5 out of 10 50

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Trivia

The game was written by John Phillips (who also wrote Nebulus AKA Tower Toppler) and drawn by Pete Lyon. Both then spent some time on projects that were never completed - Phillips designed an arcade adventure using lots of shadows, called Scavenger, while Lyons were the main artist for a title called Dynamic Debugger, which was intended to use the Amiga's 4096-colour HAM graphics mode throughout. Sadly both ideas were too complex and memory-hungry for much gameplay to be incorporated.


This entry was contributed by B.L. Stryker (19781) and Martin Smith (64035)
 

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