User review spotlight: Ultima IV: Quest of the Avatar (DOS)
Interstel company title screen
Copy protection check
Setting up the game
Player efficiencies can be set
Enter player name
City production screen
The city of Gujrat has produced the 1st Army
Attacking a neutral city (shown in green)
Produced a transport to bring armies across water. You can name your ships, I choose to call this one Moby Dick.
After conquering the neutral cities on my home island, it's time to head out to sea.
The world map showing explored areas
The gray border is the edge of the map, you cannot circle the globe in this game.
Found one of the enemies cities and a transport ship (shown in red).
The Bismarck attacks enemy transport Vulkan.
Closing in on the last of the enemy's cities.
Player 2 has been crushed!
Total Victory is mine!
Using the map editor. Perhaps too many cities?
Choosing number of players
Setting up the players
Using air units to check out the surroundings
Three different units on the map at the same time
Info about a unit
War Report. Looking good
Found an enemy city
Title in high resolution
Gameplay in high resolution
Choosing unit production
Exploring the ocean.
An army was produced.
Exploring and conquering cities.
Game Setup screen. Choose your opponents.
Playing on a random map
Select what to produce in this city
The lame-o copy protection.
Load a saved game.
The war report.
Game display controls.
Production & Combat settings
Capture the neutral city
Time to little attack
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