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Description

Enemy Front is a first-person shooter set during World War II. The player takes control of the American war correspondent Robert Hawkins who fought along with the resistance fighters in various locations in Europe such as Germany, France and Norway, along with the Warsaw Uprising in Poland. The game starts with an audio broadcast where Hawkins announces he will tell the story of what he has seen and the game is then played as a flashback.

Hawkins needs to complete various missions often fighting along with other soldiers. There is a large arsenal of weapons, including hand guns, machine guns, assault rifles and sniper rifles, as well a weapon types commonly associated with resistance fighters such as the sten gun, the welrod pistol, the lightning submachine gun and molotov cocktails. Weapons and ammo are picked up along the way or weapons are swapped with those left behind by dead soldiers. Next to pure action, a tactical approach through sabotage and stealth is possible. Hawkins can silently take soldiers hostage, dispose of them and drag their bodies to a sport where they are unlikely to be discovered. The game also has a noise indicator, where loud noises such as planes flying by offer a time-frame to shoot without being revealed. A mini-map in the bottom left corner provides an overview of the environment. Whilst sneaking through foliage stealth kills can also be performed directly. Objects such as stones can be thrown to distract enemies and lure them away. Hawkins also has binoculars to watch the enemy's movement from a distance.

Hawkins' health status is revealed through visual cues; when injured the screen has a red glow and fades. Health restores automatically when keeping a low profile for a while. There are three difficulty levels to choose from (casual, normal and expert). On expert enemy markers on the mini-map are removed, making it more difficult to keep track of opponents. While using the sniper rifle Hawkins can hold his breath to steady the view and slightly slow down time. The different levels are split up in multiple sections with primary and secondary objectives such as rescuing hostages, locating officers, stealing supplies and placing explosives. The progress is largely linear with a small number of choices with a different outcome, but the size of the environment often allows for different approaches. Online multiplayer is supported for up to twelve players simultaneously.

Screenshots

Enemy Front PlayStation 3 Dashing.
Enemy Front PlayStation 3 Enemy forces trying to surround you.
Enemy Front PlayStation 3 Crossing the bridge.
Enemy Front PlayStation 3 Scouting the nearby barn.

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Critic Reviews

GameStar (Germany) Windows Jun 14, 2014 61 out of 100 61
GameSpot Xbox 360 Jun 17, 2014 5 out of 10 50
IGN Windows Jun 17, 2014 4.7 out of 10 47
Mouse n Joypad Xbox 360 Jun 20, 2014 44 out of 100 44
4Players.de Windows Jun 25, 2014 43 out of 100 43
IGROMANIA Windows Jul 31, 2014 4 out of 10 40
4Players.de Xbox 360 Jun 25, 2014 39 out of 100 39
4Players.de PlayStation 3 Jun 25, 2014 29 out of 100 29
Jeuxvideo.com PlayStation 3 Apr 19, 2014 5 out of 20 25
Eurogamer.net (UK) Xbox 360 Jun 18, 2014 2 out of 10 20

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Trivia

Gameplay pause as a moment of silence

On 1 August 2014 all gamers worldwide playing Enemy Front noticed that their gameplay was paused for one minute, exactly on 17:00 hours (Central European Time, UTC+1). A message was displayed - to make sure all players understand this isn't a bug or planned maintenance - pointing to the website itwasntagame.com which explains that this action serves as a moment of silence, an act of remembrance of the W-Hour which started the 1944 Warsaw Uprising, on its 70th anniversary.

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Contributed to by Sciere (377506)