Not an American user?

Description

The sun is about to go supernova and humanity must find a new home. All the population is packed into a huge fleet of ships and they set off for a suitable planet. Unfortunately the route goes straight through the territory of a hostile alien race, the Rexxons.

The game is a space shooter but you also get surface missions on different planets. The main emphasis on the game is the graphics which were excellent when the game was released but this meant that the game was very short with just 7 levels. There are loads of cutscenes all with music from Holst's planet suite.

Screenshots

Epic Amiga The fleet goes through space in the intro.
Epic Atari ST Briefing
Epic Amiga Cutscene: The Rexxons prepare for battle
Epic DOS Shuttle bays

Alternate Titles

  • "Goldrunner 3D" -- Working title
  • "エピック" -- Japanese spelling

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

ST Format Atari ST Aug, 1992 91 out of 100 91
Pelit DOS Mar, 1992 90 out of 100 90
Zero Atari ST Jan, 1992 89 out of 100 89
The One for Amiga Games Amiga Dec, 1991 88 out of 100 88
The One for ST Games Atari ST Dec, 1991 88 out of 100 88
ST Action Atari ST Mar, 1993 86 out of 100 86
Play Time Amiga Jun, 1992 80 out of 100 80
Top Secret DOS Nov, 1992 4 out of 5 80
PC-Spiele '93 DOS 1992 6 out of 10 60
ASM (Aktueller Software Markt) Amiga Jun, 1992 6 out of 12 50

Forums

There are currently no topics for this game.


Trivia

Amiga Power

Two months before the game's release, Amiga Power magazine ran its annual All-Time Top 100 feature. They asked several industry people for their personal Top 10s, and Ocean's Gary Bracey named Epic as his favourite game ever, promising that everyone would agree when it was released. Unfortunately, Amiga Power didn't - they only gave it 34%

"Borrowed" ships

It is interesting, the Rexxons' fighters are Vipers from Battlestar Galactica series, Rexxons' cruisers are Klingon Warbirds form Star Trek Series, and Mankind Motherships are Battlestars itself. This can be recognized in the intro to this game.

Development

Development originally began in February 1989, over three years before the eventual release.

Awards

  • ST Format
    • January 1993 (issue #42) - #30 in '50 finest Atari ST games of all time' list

Contributed to by Pix (1153), Jason Walker (1744), Martin Smith (62998) and Terok Nor (21932)