DescriptionThe sequel to Europa Universalis adds new provinces, new empires, more control over your empire (examples: free subjects/serfdom, Centralized/Decentralized government, Defensive/Offensive Doctrine, etc.), new religions, 100 more years (1419-1819), new music, and the ability to control *any* empire and annex any empire.
The economic part is basically the same as EU I, but some of the technology levels have changed. Many new random events have been added, and also historical empire-specific events are now possible (in other words, things that happened in real history can happen and you must choose one of several options that will determine the way your empire will progress).
- "Европа 2" -- Russian spelling
- "ヨーロッパ・ユニバーサリスII" -- Japanese spelling
- "EU 2" -- Informal name
Part of the Following Groups
- Europa Universalis series
- Game Engine: Europa
- Games with classical music
- Genre: Grand strategy
- Historical conflict: American Revolutionary War
- Historical conflict: Napoleonic Wars
- Scripting language: Lua
- Setting: Medieval Europe
|Strategy worthy of that name... but not what I expected.||Windows||Technocrat (175)|
|Still one of the best strategy games money can buy.||Windows||Rick Jones (108)|
|Komputer Świat GRY||Windows||Jan, 2004||6 out of 6||100|
|Computer Gaming World (CGW)||Windows||Apr, 2002||90|
|Game industry News (GiN)||Windows||2002||90|
|Peliplaneetta.net||Windows||Feb 27, 2002||88 out of 100||88|
|Pelit||Windows||Jan, 2002||85 out of 100||85|
|JeuxMac.com||Macintosh||Apr, 2006||4 out of 5||80|
|4Players.de||Windows||Mar 13, 2002||80 out of 100||80|
|Games4Mac||Macintosh||2003||79 out of 100||79|
|Game Captain||Windows||Apr 29, 2002||72 out of 100||72|
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