MobyRank MobyScore
Amiga
...
2.5
Commodore 64
...
3.7
DOS
...
3.6

Description

The third title in the Ultima series, this was the first game in the series to feature a party of adventurers instead of a single player. It also had large, detailed towns with many people to talk to, and a separate combat engine where your party fought multiple monsters in a turn-based tile-based system.

The story? After the defeat of the evil wizard Mondain and his mistress Minax in the previous two Ultimas, peace has returned to the land of Sorsaria. Times passes and eventually geological disruptions and a resurgence of the monster populace occur, and it is soon learned that Mondain and Minax had conceived a child named "Exodus" before their death. Now that child has become an adult with the power to avenge the death of his parents. Obviously, it falls upon you the hero to find and stop him.

Alternate Titles

  • "Ultima: Kyōfu no Exodus" -- Famicom Title
  • "Ultima III: Third Age of Darkness" -- (Named for the final part of the trilogy)
  • "Ultima: Exodus" -- MSX/NES Title
  • "Ultima 3" -- informal name

Part of the Following Groups


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Exodus: Ultima III    
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User Reviews

A Beautifully Dark and Utterly Absorbing Game! NES Jabra (3)
The first classic Ultima game DOS Pix (1149)
This game actually made me like CGA graphics. DOS jeff leyda Bronze Star Contributing Member (1264)
The foundation of what a lot of Video-Game RPG's are today DOS cimerians Bronze Star Contributing Member (48)
Fabulous role-playing adventure. DOS Jeff Sinasac (317)

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Trivia

Most people don't know that the IBM PC port is supposed to be played on an IBM CGA with a *composite* color monitor. Using that configuration, the pink-striped borders become a solid dark blue, the white-speckled road tiles become a bright red, and the cyan trees appear as green. :)


This entry was contributed by Alan Chan (3715), Terok Nor (9644), koffiepad (10178), Belboz Bronze Star Contributing Member (6615) and Jeanne Bronze Star Contributing Member (50297)
 

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