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Explorer

Genre
Perspective
MobyRank MobyScore
Amstrad CPC
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...
Commodore 64
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0.2
ZX Spectrum
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Description

After attempting to simulate orienteering with The Forest, Graham Relph takes things a step further by creating a game-world with no fewer than 4 billion locations.

These are drawn in considerable detail, and viewable from 2 different modes, as you fly (viewed from above) or walk (viewed panoramically). The task is to locate 9 objects, and you do this by flying close enough to one that a beacon is activated, to which will direct you to it. You must then find a patch of clean land to land on, and then get close by walking to it. Occasionally you will encounter robotic bugs to kill.

Screenshots

Explorer ZX Spectrum There is a lot of high rocks
Explorer Commodore 64 Intro: The game "zooms in" from a view of the earth to a rain forest.
Explorer Commodore 64 Suddenly, arrows are fired.
Explorer Commodore 64 Title screen

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The Press Says

Commodore User Commodore 64 Apr, 1987 3 out of 10 30

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Contributed to by Martin Smith (63154)