DescriptionAfter attempting to simulate orienteering with The Forest, Graham Relph takes things a step further by creating a game-world with no fewer than 4 billion locations.
These are drawn in considerable detail, and viewable from 2 different modes, as you fly (viewed from above) or walk (viewed panoramically). The task is to locate 9 objects, and you do this by flying close enough to one that a beacon is activated, to which will direct you to it. You must then find a patch of clean land to land on, and then get close by walking to it. Occasionally you will encounter robotic bugs to kill.
There are no reviews for this game.
|Commodore User||Commodore 64||Apr, 1987||3 out of 10||30|
|ASM (Aktueller Software Markt)||Amstrad CPC||Feb, 1987||1.4 out of 12||12|
There are currently no topics for this game.
- Commodore Format
- February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Bad)
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