Of all the mundane tasks which've been turned into action-packed games, bug-repelling must be up there with being a Paper Boy
or a Trashman
. These aren't average bugs; Chicago is under siege from mutated insects, rats and even toy tanks.
You'll have to work through seven houses, each of which has the typical rooms. You control a seemingly-dismembered hand, which must deal with the hordes as they come towards it, into the screen. They can be shot, thumped, or squashed depending on their type. To clear a room you must kill a certain number of creatures in each of the vertically-divided 'lanes' of the room - this causes squares on the ground to change colour.
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Audiogenic planned to release a sequel of their own design for this game (a common practice in those days - Target: Renegade
and Strider 2
for example), but nothing ever appeared.