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Extreme ZX Spectrum Loading screen


Critic Score User Score
Amstrad CPC
Commodore 64
ZX Spectrum
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Your task in Extreme essentially involves wiping out alien pirates, across 3 distinct sections. This was essentially a spare-time pet project, so you would expect some of the most advanced graphics and special effects you'll ever see on a Spectrum.

The first level involves flying around in a ship shooting out aliens, with contact depleting your energy (and causing the screen border to flash). The second section involves travelling underwater, running into landmines to set off explosions to kill surrounding enemies. The final part sees you travelling through a building in a huge droid, taking out everything in your path. The game is quite short, and would take around 20 minutes to play through.


Extreme ZX Spectrum Hovering inside the blank space while it moves
Extreme Commodore 64 We are given our task.
Extreme ZX Spectrum Using turbo to get through the barriers
Extreme ZX Spectrum Main menu

User Reviews

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Critic Reviews

Sinclair User ZX Spectrum Jan, 1991 87 out of 100 87
Crash! ZX Spectrum Jan, 1991 86 out of 100 86
Computer and Video Games (CVG) ZX Spectrum Jan, 1991 85 out of 100 85
Your Sinclair ZX Spectrum Jan, 1991 80 out of 100 80
Power Play Commodore 64 Aug, 1991 64 out of 100 64
Commodore Format Commodore 64 Jul, 1991 36 out of 100 36
ASM (Aktueller Software Markt) Commodore 64 Jul, 1991 1.6 out of 12 13


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Contributed to by B.L. Stryker (20701) and Martin Smith (63028)