In Extreme Paintbrawl
, you get a chance the play America's up and coming sport, paintball. Using the Build engine, it gives users several places to play in, and also allows over the net play.
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was developed from start to finish in two weeks. In response to the many negative reviews designer Carlos Cuello
sent a letter to PC Gamer to clarify the situation. Publisher HeadGames
only gave them two weeks to develop the game before it went gold. The game also shipped without any kind of AI for the opposing players. The two-week time limit was up and they were in the process of replacing the Duke Nukem 3D
Information also contributed by
- Computer Gaming World
- April 1999 (Issue #177) – Runner-up as Coaster of the Year (Action)
- PC Gamer
- October 2000 - #3 Worst Game in PC Gamer History
This entry to the MobyGames database was contributed by Aki Zeta-5 (98)
on Oct 24, 2000.