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Developed by
Released

Platform
71
MobyRank
100 point score based on reviews from various critics.
3.3
MobyScore
5 point score based on user ratings.

Description

EyeToy: AntiGrav is the first full-fledged game for the PS2 Eyetoy camera peripheral. Using a head-and-hands body recognition system, the onscreen character responds to the control of the player's body movements. Take one of 8 hoverboarders through 5 tracks ranging from a run-down Chinese wharf to an intense professional hoverboarding arena. And while it is an "extreme" sports boarding game, the gameplay contains flavors of SSX, DDR, Stun Runner, a little Return of the Jedi, and a lot of other influences. Of course, it is the uniqueness of the controls that drives the design of the game, the experience of the game, and ultimately whether or not the player enjoys it.


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EyeToy: AntiGrav    
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EyeToy: AntiGrav    
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The Press Says

GamerDad Apr 08, 2005 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Digital Entertainment News (den) Jan 03, 2005 8.3 out of 10 83
Next Level Gaming Nov 26, 2004 80 out of 100 80
GameZone Nov 22, 2004 7.8 out of 10 78
IGN Nov 08, 2004 7.4 out of 10 74
GameSpot Nov 08, 2004 7.3 out of 10 73
MAN!AC Apr 29, 2005 69 out of 100 69
Jeuxvideo.com Mar 31, 2005 13 out of 20 65
TTGamer Jul 10, 2005 6 out of 10 60
Eurogamer.net (UK) Apr 21, 2004 5 out of 10 50

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Trivia

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This entry to the MobyGames database was contributed by Chris Canfield (451) on Nov 10, 2004.
 

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