Description
EyeToy: AntiGrav is the first full-fledged game for the PS2 Eyetoy camera peripheral. Using a head-and-hands body recognition system, the onscreen character responds to the control of the player's body movements. Take one of 8 hoverboarders through 5 tracks ranging from a run-down Chinese wharf to an intense professional hoverboarding arena. And while it is an "extreme" sports boarding game, the gameplay contains flavors of
SSX,
DDR,
Stun Runner, a little
Return of the Jedi, and a lot of other influences. Of course, it is the uniqueness of the controls that drives the design of the game, the experience of the game, and ultimately whether or not the player enjoys it.
Part of the Following Group
User Reviews
The Press Says
| GamerDad |
Apr 08, 2005 |
     |
90 |
| Digital Entertainment News (den) |
Jan 03, 2005 |
8.3 out of 10 |
83 |
| Next Level Gaming |
Nov 26, 2004 |
80 out of 100 |
80 |
| IGN |
Nov 08, 2004 |
7.4 out of 10 |
74 |
| GameSpot |
Nov 08, 2004 |
7.3 out of 10 |
73 |
| Gaming Target |
Jan 05, 2005 |
7.2 out of 10 |
72 |
| MAN!AC |
Apr 29, 2005 |
69 out of 100 |
69 |
| Jeuxvideo.com |
Mar 31, 2005 |
13 out of 20 |
65 |
| 3DAvenue |
Jul 10, 2005 |
     |
60 |
| Eurogamer.net (UK) |
Apr 21, 2004 |
5 out of 10 |
50 |
Forums
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Trivia
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This entry to the MobyGames database was contributed by
Chris Canfield (451) on Nov 10, 2004.