Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!
Information sheet for the MIG-29 Fulcrum
The TAC mapping computer
Right-hand cockpit view
Left-hand cockpit view
Rear cockpit view
Flying above the cloud ceiling
System status of the F-16
Load your F-16 with missiles, bombs, fuel tanks, recon pods...
Mission selection: pass all 5 missions to unlock Operation Conquest
Flying a night mission
The air-base by night
Pilot's hand on the throttle
Rear cockpit view by night
Intercepting three MIGs
My F-16 is badly damaged...
You can use two joysticks: one for flight controls, the other for throttle/rudder
Always try to fly below 500 feet to avoid radar detection.
Helicopters are very easy targets, just use the cannon.
Attacking an enemy tank battalion.
Looking down on a military base.
Rolling back into the aircraft shelter.
Setting the waypoints for my other pilots.
The status of the current campaign.
I've been promoted and assigned to another squadron.
Choose your weapons
Ready to take off
Enemy air plane info
Mission selection screen
Map over the mission area
Air field in sight
Taking off during night
The repair screen
The mission planner
Arming your F-16
On the runway, ready for take-off.
Flying a night sortie.
I've taken damage, the HUD is inoperable.
Locked on the enemy fighter.
A cloudy day.
Above the cloud ceiling.
On the runway
Target in sight
Select armament for the upcoming mission
Title screen (EGA).
Setting waypoints on the the tactical map. It displays allied as well as enemy installations, from SAM sites to factories.
A man's playground: pre-flight weapon selection.
In-game info screens give details on the different rockets...
...as well as on your and enemy aircrafts.
Ready for take-off!
This suspension bridge marks the peak of detail in the EGA landscapes. Still, not bad for 1989.
Getting that close to enemy fighters for a dogfight is highly unusual...
...as normally all you'll see is the target rectangle on your HUD. At that point, long-range fire&forget rockets take care of the rest.
Approchaching ground installations.
Frontal ground attack on an enemy tank.
Left-hand cockpit view...
...and a peak through the rear window.
Another attack run on enemy constructions.
Back at the airport for manual landing.
Setup screen for multiplayer duels.
The tape starts loading
A nice load screen
The game is mulitlingual
Copy protection requires the manual to bypass
Game option screen. Pressing '1' repeatedly scrolls through the control options
Mission selection. Each of the pictures around the sides of the pentagram represents a mission
I think this screen allows fine tuning of weather etc. I have training mode set to ON so most are disabled
Load weapons. I chose the default 'Crews Choice' but weapons can be selected individually.
After all that the need to load some more of the game is a bit of a let down
The message scrolling across below the gun sight is 'clear for takeoff'
Steep learning curve, everything must be done right. Of all the ways to end a mission I'd have preferred to at least get into the sky.
Successful take-off, banking right
The message below the gun sight says 'Bandit 32 mls"
I think Ihave weapons lock on something
When the mission fails the screen goes completely red. Then there's a pause while the game loads the end of mission data
This time, at least I got off the ground.
The next screen is the game options screen
Remember that old game? MobyGames does. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.