What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

F-SIM Space Shuttle

Released
Platforms
MobyRank MobyScore
Android
...
...
iPad
...
4.5
iPhone
...
4.0
Not an American user?

Description

F-SIM Space Shuttle is a photo realistic simulation of the Space Shuttle on final approach and landing. The player can leverage the accelerometer tilt controls of the iPhone/iPad or analog virtual stick controls on screen. F-SIM Space Shuttle delivers a very realistic experience including visual HUD display and audio ground communication that adapts to the players flight during approach and landing.

The player has a choice of landing sites from John F. Kennedy Space Center or Edwards Air Force Base for either a final or full approach. A full approach includes HAC (Heading Alignment Circle) corkscrew-like flight path that puts the Shuttle in alignment with the runway final approach. Several parameters can be modified to increase difficulty such as day or night landings, random malfunctions or weather conditions. Navigation support includes PAPI (Precision Approach Path Indicators) and audio prompt communications from ground tracking.

After landing a post statistical analysis of performance characteristics can be reviewed. The player also can replay the complete landing from multiple viewing points from cockpit to control tower. The game supports Game Center & OpenFeint for tracking high scores, leaderboards and achievements.

Screenshots

F-SIM Space Shuttle iPhone Landing replay - cockpit HUD view
F-SIM Space Shuttle iPad Title / menu
F-SIM Space Shuttle iPhone New flight menu - John F. Kennedy Space Center for approach landing
F-SIM Space Shuttle iPhone Landing replay - runway view

Part of the Following Group

User Reviews

There are no reviews for this game.


The Press Says

Jeuxvideo.com Android Aug 20, 2013 15 out of 20 75
Jeuxvideo.com iPad Aug 20, 2013 15 out of 20 75
Jeuxvideo.com iPhone Aug 20, 2013 15 out of 20 75

Forums

There are currently no topics for this game.


Trivia

Development

The Orbiter's 3D model was created using Wings3D and the textures were created in Inkscape and GIMP.
Contributed to by Sciere (251772) and me3D31337 (44004)