F1 2000

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F1 2000 was the last Visual Sciences' F1 racing game to appear on the PlayStation. With an official FIA Formula One license, it includes the full 2000 World Championship season, including the new US Indianapolis Grand Prix and the Jaguar Racing Team.

The game modes features a full championship, quick races, racing weekends, custom grid and time trial modes. In the multiplayer section, you can either go head to head in 2-player split screen sessions, or play a hot-seat time trial mode for up to 22 players.

All cars can be fine-tuned in the pits, and there is clear pit-to-car radio commentary. Full telemetry data is shown for detailed set-up changes. Your best performances can be saved in the replay mode, including race highlights. In this version, the computer opponents now have more realistic racing behaviour, as they make mistakes and have car failures.


F1 2000 PlayStation Results
F1 2000 PlayStation Title screen.

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Critic Reviews

Absolute Playstation PlayStation Apr, 2000 96 out of 100 96
Computer Gaming World (CGW) Windows Jul, 2000 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Adrenaline Vault, The (AVault) Windows May 18, 2000 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
RealGamer (Benelux) Windows May, 2000 8.8 out of 10 88
Mega Fun PlayStation Apr, 2000 85 out of 100 85
GameSpot Windows Apr 20, 2000 8.4 out of 10 84
IGN PlayStation Apr 10, 2000 7 out of 10 70
GameSpot PlayStation Apr 17, 2000 6.9 out of 10 69
Jeuxvideo.com PlayStation Apr 20, 2000 13 out of 20 65
PC Player (Germany) Windows May, 2000 62 out of 100 62


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The publisher (EA Sports) made the development team take all cheats out of the game. So as far as it is known, no cheats made it into the final retail product.

The following cheat modes were incorporated in development versions:
  • Helicopter mode - The car model was replaced with that of a helicopter.
  • Tank mode - You could run over other cars and they would become flat
  • Missile - You could fire missiles from the front of your car. If a missile hit another car its engine would blow up.
  • Sliding Tiles - From the front end you could access a sliding puzzle making use of the 'movie' squares. The 'movie' squares were put into a random order, then you had to slide them back into the correct place
  • Produceroids - A simple game of Asteroids using the producer's head instead of asteroids and a F1 car instead of a space ship. The heads shouted "On me 'ead" when you ran over them.


Whilst in development, the PlayStation project was known as Fulcrum.

Information also contributed by Bob Shand

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Contributed to by tarmo888 (5299) and Bob Shand (41)