What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)
Waking up from cryonic sleep, just to get captured by the Morphs (Intro)
In-game inventory panel.
Blasting one of the Morphs (game can quickly shift between few different resolutions, though).
With some nice moves, you can check if there's a surprise awaiting you behind some corner.
Red dot on the yellow circle shows from where is someone targeting you.
Reloading your gun after spending a few bullets on a bot (those we saw in "Flashback" as 2d platform sprites).
Ducking never helps at this distance (if you use 320x240 or 640x480, you'll get blackness on upper and lower of the screen, though).
Recharging both shield and your health.
Main Menu (it's an animated cube that opens to each of the options differently).
Checking the contents of the locker (useful for finding grenades or tech stuff).
Anti-gravity levitator of some kind allows you to reach upper/lower floors.
Intro - Conrad's shuttle is picked up...
... by his worst enemies.
Your first task
Don't shoot Conrad! This robot is needed to get past the barrier.
Step on the field to open the door.
The green cursor indicates that the enemies are aiming at Conrad.
Start up screen.
Starting off in my cell.
Shooting at a security droid.
As Conrad finds a treasure chest he also receives a message. Great. Multi-tasking, or whatever it's called
Conrad elegantly side-jumps through an absolutely empty biotechnology room. He simply can't think of anything more exciting at the moment
Dude... you are blocking the view. So I'm gonna go all zoomed-in with you here, if you catch my drift
Hi. Don't aim at me, please. My Mom told me I should avoid stress whenever possible
Levels do change drastically - the enemies, not that much. You green best friend is here again, and he doesn't mind the stylish lavender
Oh wow, it's a space shuttle! I can go back home!!... Or can I?..
There are many traps and hazards in the game. Those thingies shoot at you now. As if life wasn't complicated enough already
I feel like a wise Jewish rabbi in medieval Prague. I'd feel like one even more if I knew how to activate the damn golem
Nice detail here in the temple. The levels of Fade to Black are beautiful
While admiring some strange purple alien phenomenon, I got shot by someone. How rude!
I always wanted to navigate a little floating thing through grim hazardous corridors. That, and an unlimited supply of smoked salmon
Conrad zooms in again. A droid is approaching from the left...
...and this is what happens. One of the several pre-rendered death animations in this game
I could, just like that. Now lemme ask you something. How could YOU dare be so hard to beat despite your inferior AI? Eh? Eh?
Hmm... this is just an innocent human guard! OR IS HE??..
Later levels feature bigger, tougher robots!
Whee!! Look at this! One of the final levels is a scrolling shooter!
Celebrating 15 years of game documentation. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.