Choose your character.
Looks like a nice day in Africa.
The journal with all the important information.
The map and your GPS phone - the most important survival tools.
Need to wait till dark? Just turn the clock forward...
The day passes by while the player sleeps in the save house.
Scouting a camp and marking the enemies on the map.
Some reckless driving - fun times!
Repairing the car.
If you get lost in Africa - it's not because you don't have enough tools available.
Buying some guns through the computerized store system.
Your buddies who give you tips for missions and other help.
Diamonds - the only currency worth a damn.
It wasn't me! I swear!
My health is so low, that I've to cut out the bullets to prevent dying.
A nice spot for a little bit of fishing - or sneaking up on enemies.
The map editor is fairly easy to understand.
Inside Mike's bar.
Far Cry 2 benchmark.
A pill a day keeps malaria away.
Read this or die.
Firing the car's turret.
Top of the Fortress.
Found some gold bars.
Nice sunset in Africa.
The bazooka is a very powerful weapon.
faction leaders give you main missions
and your friends, "buddies," give you alternative ways of solving them
don't get too attached to your friends; inevitably, terrible things happen to them
Modern game design helping us play games under influence: signs color to lead you
sniping is very efficient
in fc2, you are the only predator
the graphics are okay, but that's about it. Overall it's very brown
stalking through the jungle
I had my revenge for killing my friends
Story mode revolves around hunt for the infamous Jackal.
Welcome to Africa.
At the checkpoint.
Loading screens write the summary of your current situation.
You can use bus to instantly move between bus stations on the map.
You can drive pretty much any vehicle you can find.
Check your GPS while driving to help you reach the wanted location.
Sneaking through the grass.
Taking out the gunner.
Damaged vehicles will explode, but you can fix them as good as new.
Enemy re-spawns like crazy and there is never a lack of patrols.
Once exploded, vehicles cannot be fixed and you'll have to proceed on foot.
Taking out the lone sniper hiding in the bushes.
Enemy jeep approaching.
Grass and trees will burn and fire will spread in this game.
Check your map when you lose your way.
Mission objectives can be seen in the pause menu.
Dialogues are scarce at best, usually before you get some new assignment.
When you are in a specific area, your map will get more detailed.
You can use mounted turrets which have unlimited ammo but can overheat.
Search the houses for useful items.
Some vehicles have mounted gun turrets you can commandeer.
Driving through the desert.
Taking care of the enemy patrol.
Taking a shortcut.
Time to take a well deserved nap.
When you clear certain checkpoint of enemy guards, you can claim them as your safehouses where you can save your game, resupply, or take a nap.
Damned second-hand weapons, they constantly jam and right in the heat of battle.
Game gives you no radar or anything that will indicate enemy position, so you have to pay attention to your surroundings.
You can dash only for a brief period and the screen will become rather blurry until your heartbeat returns to normal.
Escaping the prison armed with nothing but a knife.
As you finish key missions, you reputation will increase which in turn will unlock new missions and areas.
Fuel tanks create a fine explosion which can clear out any nearby hiding infantry.
Things you can typically find in every safehouse.
Checking weapon upgrades.