Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!
Choose a difficulty level
Gameplay on one of the easier levels
I'm being chased down by the docks!
Dizzy collects food at the mall
One of the more challenging levels
This level resembles soccer
Title and loading screen
Title screen and credits.
Starting level 1
A bottle is moving in the maze.
Level 01 completed
Starting level 2
Starting level 3
I lost a life.
I lost all my lives. Game over.
I can enter my name for the high scores.
World selection screen
A nice green level
Oh! Got an extra life
He's chasing me
The high scores
In the city
Did Lego design this level?
Time for some football
The first level starts out fairly easy...just collect the fast food!
Collect food, and avoid the bad guys!
Earned an extra life
There are a variety of different mazes
Gameplay on level 18
Title screen (VGA)
Title screen and game credits (VGA)
Choose a difficulty level (VGA)
Beginning on an easy level (VGA)
Gameplay in the flower bed (VGA)
There are a variety of different mazes to run around in (VGA)
Collecting fast food at the docks (VGA)
One of the more difficult levels (VGA)
One of the really difficult levels! (VGA)
Extra life (VGA)
Title screen (EGA)
Gameplay in the flower beds (EGA)
Collect fast food at the mall (EGA)
At the lake - the yellow bad guy (on the left) is slightly tougher
One of the extra life cutscenes
Another extra life cutscene
A little info on your enemy before you start
Collect the junk food which includes burgers and pizza
The shield power up allows you to kill the enemies by walking into them
Level 2 is more of the same
It isn't until level 3 that you first encounter the monsters
You get an extra life after 3 levels and it plays a funny animation
As the game progresses you face more enemies per maze
The second animation sees Dizzy escape in a lift
You can walk through the thin parts of the hedge
It's a whale of a game database. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"You point, I punch."