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Fiction Fixers: The Curse of Oz

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An Illiterati named Victor Vile has teamed up with the Wicked Witch of the West to destroy Oz. They have set up towers that are draining the light, people and life from Oz. You, a full-fledged member of the Fiction Fixers, must escort Dorothy and Toto through Oz safely, stopping Vile where ever possible.

Fiction Fixers: The Curse of Oz is a hidden-object game and the second Fiction Fixers game. Most characters and places are taken from the novel The Wonderful Wizard of Oz. Most screens you will find items from a provided list and others will be solving puzzles. In some cases, you will need to gather the parts for items, like a lantern or bolt cutters, and may need to back-track to do so. You will be joined by the Scarecrow, Tin Woodman and Cowardly Lion, who can help in special ways. For instance, the Scarecrow can clear crows from a path and the Tin Woodman can chop up trees to clear them. There is a map that will indicate what areas will need to be revisited.


Fiction Fixers: The Curse of Oz Windows You can use the scarecrow to, well, scare the crows.
Fiction Fixers: The Curse of Oz Windows Main menu
Fiction Fixers: The Curse of Oz Windows Push these buttons to turn off the tower.
Fiction Fixers: The Curse of Oz Windows Try to find the oil can, among other things, in the tin woodman's hut.

Alternate Titles

  • "Fiction Fixers: Der Fluch von Oz" -- German title

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Contributed to by LepricahnsGold (78922)