Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!
Game mechanics instructions
Generating a character -- I roll the die, the iPod adds the results for me.
Let's generate the rest of these stats, shall we?
I know, once you make a nice piece of tribal tattoo flash, you start thinking of other ways to put it to use.
And on we go to our adventure!
First picture -- now in colour!
And... as originally drawn.
On the fly inventory modification
Also notification of stats adjustments
Gamebook interface infringes on the margins
Let's get ready to rumble!
We shall see who is more fantastic at fighting!
I landed a hit!
Then I landed a few more!
The next opponent I tied with, but eventually finished him off.
Aren't I swell?
Let's check out my backpack...
Successfully testing my luck!
The friendly wizard Nicodemus, our in-town destination.
I cannot adequately explain how I died facing two such opponents.
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"What a horrible night to have a curse"