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With the release of Final Fantasy Origins (FF I and FF II), U.S. gamers will finally have the opportunity to enjoy the entire series – Final Fantasy II for NES only appeared in Japan. If that reason alone isn’t enough to convince you, Square will offer numerous other incentives that all connoisseurs of old-school gaming can appreciate.
If you can get pass the obvious dated graphics then you will be in for a serious treat. For people that has never played a Final Fantasy game from the NES days or even the SNES days will quickly realize how brutal the games of old can be. With no save points in dungeons, and no pity for you if your party happens to wander into the wrong area of the map; people might find themselves quickly restarting their game in the easy mode that Square-Enix kindly added to this version of Final Fantasy I & II. However with that being said, Final Fantasy Origins does almost everything you would want from a classic, traditional RPG; really the only thing that Origins doesn’t do is disappoint.
With the emergence of Final Fantasy Origins, now all Final Fantasy (FF) games are out except FFIII (the original Japanese version, not the North American version, which was really FFVI…. confused yet?). The Origins collection gives you a beautifully remastered FFI and FFII, but it’s not as though we’d know any better without ever having seen it before (except for those that pulled off a mod on their Nintendo or bought a converter and had a copy shipped from Japan… all of which sounded too freaking involved for me, despite my rabid otaku status on the Final Fantasy series). Both games now include some snazzy new CG scenes, especially the new openings for both games that look freakin’ cool.
Ask anyone you know what the overwhelming king of console RPGs might be and nine times out of ten you'll hear Final Fantasy in response. Across Squaresoft's ten seminal adventures, players have been taken to unique worlds, each one populated with diverse and memorable characters, challenging bosses and intriguing monsters. The one thing that players could always count on from a Final Fantasy game was an engaging plot full of twists and turns with a central theme, like love, justice or revenge.
(Apr 15, 2003)
The only thing left to do now is sit back and wait for one last hurrah on the PS front from our buddies at Square Enix so they can give us the last two major titles that never saw a U.S. release: Final Fantasy III and Seiken Densetsu III. Call it Final Fantasy: Treasures, Final Fantasy: Resurrections, call it whatever you want -- just give it to us, and give it to us now!
A Fantasy by any other name has never been so everlasting. What was to become of Squaresoft's last triumph became their greatest ever. Final Fantasy I and II are the startup devices for what has been any RPG's best rival in the long run over the last decade -- and these two titles, one that has never been introduced to the American market, is right here and now in Squaresoft's newest compilation pack. Aside from some enhancements in each game, Square has tailored in some original astonishing FMV movies and a boatload of exposable bestiary artworks to make this Fantasy edition complete. Final Fantasy Origins may not be the most accessible RPG to gamers of today who are looking for something a little better sounding, a little nicer on the eyes, and a little easier to play. But for those in the know of wanting to try out one of the most revered RPG franchises ever created from its starting position, you're in for a real retro revival.
Squaresoft deserves praise for the work they put into re-mastering these classics; from the visuals to the music, every single component has been enhanced in one way or another. Most importantly, the gameplay is still as enjoyable as it was 15 years ago, maybe even more so. The pairing of Final Fantasy I and II in a single collection, with the appealing $29.99 price tag, makes Origins an obligation for any old school gamer or true Final Fantasy fanatic.
Back to the old stuff, I see... I am going to be brief about these games because there is not a whole lot to say, I'm afraid, especially since a lot of us have already played the original and we all enjoyed it. FFII is about the same, but with new ideas and twists to the game to make it a more fantastic experience, which is a good thing since Square can be wildly inconsistent when they take their eyes off the prize, which is around two million units or so. This should sell as well as Anthology and Chronicles, which were extremely successful in their own rights.
Entièrement remaniés aussi bien du point de vue du gameplay que de la réalisation, ces deux épisodes Nes affichent certes un certain nombre de lacunes mais procurent toujours un excellent plaisir de jeu. Et puis au prix où il est proposé, les inconditionnels du genre ne réfléchiront pas trop longtemps avant de courir se procurer ce petit bijou.
(Apr 22, 2003)
As anyone who knows me can attest, I've been a huge fan of Final Fantasy since before the first game came out. I first saw it at the Nintendo World Championships, Philadelphia division, in 1989. I got it for my birthday, which was about two weeks after its official release. And the rest, as they say, is history.
Even with these mistakes, however, it appears Square has finally figured out the remake game. Final Fantasy Origins is an enjoyable way to play through NES classics "just one more time", and by releasing the title for an obsolete console, it is also a cost-effective one, especially considering PSX titles can be played on the PS2. In all, Square has done a good job in modernizing its older titles, which makes the poor job it did on FFA and FFC that much more regrettable.
The original PlayStation hasn't had a decent new release in months, and it took no less than the Final Fantasy name to make us dust off our trusty old Sony-made workhorse one more time. Final Fantasy Origins is the latest in Square's line of two-classic-repackaged-RPGs sets, following in the footsteps of Final Fantasy Anthology (Final Fantasy V and Final Fantasy VI) and Final Fantasy Chronicles (Final Fantasy IV and Chrono Trigger). As the Origins name implies, this new title reaches much further back into Square's catalog, delivering the original Final Fantasy and Final Fantasy II, the latter of which has never been seen in North America. As PlayStation ports of WonderSwan Color remakes of old 8-bit NES games, the two games included in Origins may be short on presentation, but they're certainly long enough on gameplay to justify the purchase price for any hard-core RPG fan.
There are better versions of both games currently available on the PSP, which makes this a dicey choice if you prefer your RPGs portable. On the other hand, fans of the series will finally be able to play these two adventures on the PlayStation 3, which may be enough to warrant the ten dollar asking price!
Bien que le score final de mon review sois de 6 je vous
conseille de franchement essayez ce jeu. Certains points comme les graphiques ont descendu mon score et le graphisme n'est pas le centre d'intérêts de tout les joueurs. Tout joueurs invétérés de RPG devraient essayer Final Fantasy Origins.
Even die-hard gamers and fantasy role-playing nuts occasionally have to fess up to not having experienced the entire "Final Fantasy" saga. (Some of us here at "X-Play" must admit to falling into this group.) But there's nothing shameful about casting back to your roots. Many American gamers never even got a shot at "Final Fantasy II." Anthologies can be a sketchy business, but "Final Fantasy Origins" delivers the goods and shows that, even now, the current crop of high-gloss, tech tour-de-force games have ancestors that can and should be honored.