User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (13 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90 (Apr 14, 2008)
Ein gelungenes Spiel, von dessen Sorte man gerne viel mehr auf der Wii sehen möchte. Es ist einfach fesselnd und sowohl für Anfänger als auch Profis wird durch die drei Schwierigkeitsgrade genug Spannung geboten. Bei einer Spieldauer von 60+ Stunden für einen Durchlauf und den danach immer noch unzähligen Variationsmöglichkeiten mit den Figuren ist Langzeitspaß eigentlich vorprogrammiert. Für jeden Fan von Strategie-Rollenspielen handelt es sich hier um einen Pflichtkauf, aber auch jeder anderer der auch nur entfernt etwas mit langen und epischen Spielen anfangen kann sollte einen Blick riskieren. Ich trenne mich immer noch ungern von meiner Wii und werde nur für Mario Kart Wii dieses Spiel für kurze Zeit aus dem Laufwerk entfernen. Für den nächsten Teil würde ich mir allerdings eine schönere Grafik wünschen, auch wenn sie bei einem solchen Spielspaß nur Zweitrangig ist.
Legendra (Dec 16, 2008)
Long, incroyablement riche et doté d'un scénario passionnant et intelligent qui complète bien celui de Path of Radiance, Fire Emblem: Radiant Dawn transcende sans problème la série et peut même se vanter d'être l'un des meilleurs épisodes et l'un des meilleurs représentants du genre. Bref, un jeu indispensable pour les amateurs du Tactical RPG et aux autres. Intelligent System a marqué un coup de maître avec ce jeu. Si vous avez aimé Path of Radiance alors vous allez adorer Radiant Dawn, ça c'est garanti. C'est ce qu'on appelle un chef-d'œuvre. Et comme toujours, vivement le prochain !
GameSpy (Nov 07, 2007)
Fire Emblem: Radiant Dawn strikes just the right balance between depth and accessibility. There are many secrets to discover and many challenges to overcome, but even when the AI consistently sends you packing, victory never feels out of reach. There's a satisfying amount of customization available to you in mixing and matching favorite units, crafting choice weaponry, and overseeing the statistical development of your heroes with each successive battle. Fire Emblem: Radiant Dawn is a must-play for anyone who enjoys strategy games.
Refined Fire Emblem gameplay blended with all the elements fans expect: intriguing story and characters, endless text screens of dialogue, intesne strategy battles, lackluster visuals (except for the FMVs), and an epic soundtrack. Those looking for something new, howvever, will find Radiant Dawn merely lives up to being a sequel that outdoes the predecessor, but in no way innovates the series.
1UP (Nov 06, 2007)
But really, these faults are minor. Radiant Dawn is one of the best strategy games you'll find on any console, with a crazily addictive strategic core that more than makes up for the subpar visuals. The only thing that truly sucks about this amazing head-scratcher is the likely -- and unfortunate -- chance that it will get lost inside Mario's galaxy this winter.
88 (Nov 12, 2007)
With its highly accessible game design, and classic Fire Emblem charm, this game has more than enough material to entice anyone to pick it up and play it until the radiant finale.
Da Gameboyz (Nov 11, 2007)
Hardcore RPG/strategy gamers should love Fire Emblem Radiant Dawn. Along with some stylized visuals the game has simple and streamlined gameplay including very basic control which really makes the game easy to pick up and play. On the downside I think the game may be a bit too streamlined for some. I feel that my time with the game really does warrant a recommendation, especially to those RPG/strategy game fans. However my fear is that in a time when so many other huge titles are being released on all the consoles out there Fire Emblem Radiant Dawn may get lost in the crowd.
Game Revolution (Nov 19, 2007)
In spite of its weaknesses, Radiant Dawn delivers where it counts: Engaging characters, an interesting storyline, and above all, terrific strategic gameplay. You can get happily lost for hours in the game’s complicated systems for weapon benefits, support bonuses, and character biorhythms. And when it’s all laid out nicely on a neat little grid like that, the hell that is war actually seems fun.
AusGamers (Apr 02, 2008)
Fire Emblem: Radiant Dawn is an incredibly rich experience lacking in visual flair but offers unparalleled depth in gameplay, story and character. It may not be for everyone, but those who’re intrigued by it most likely won’t look back.
Cheat Code Central (Nov 10, 2007)
Overall, while it's by no means the most impressive Wii title, Radiant Dawn remains a solid game. The plot is great, the gameplay, while mundane, is entertaining. The graphics are a bit of a drawback, but real Fire Emblem fans will be able to overlook it. If you're a fan of the series, or if you're just looking for some a great tactical RPG, then consider adding Fire Emblem: Radiant Dawn to your collection.
Nintendo Life (Mar 18, 2009)
Fire Emblem: Radiant Dawn is a strategist’s heaven. With over 30 hours content, the wide variety of levels, tactics, and missions will more than satisfy your thirst for war. Be warned though, this is no easy game: you will be tried and tested at every turn by the brutal opposition. The presentation of the story is not the best, and there are vast chunks of text to get through, but strategy fans don’t really mind that, do they?
RPG Site (Aug 24, 2009)
Radiant Dawn is a fantastic strategy RPG with a few small problems. There are balance issues from time to time, the graphics are disappointing and for a game with anime-styled design the storyline takes itself far too seriously. After a few hours' play, it quickly becomes clear how much fun the game is and what great value for money it is. Once that happens, these complaints will quickly melt away.
Power Unlimited (May 13, 2008)
Dit had net zo goed een GameCube spel kunnen zijn. Maar dan wel een erg sterk en verslavend GameCube spel.
Gameswelt (Apr 15, 2008)
'Fire Emblem: Radiant Dawn' ist alles, aber bestimmt kein typisches Wii-Spiel. In dieses Rebellenepos müsst ihr euch hineinarbeiten, die Story stundenlang auf euch wirken lassen und die Taktik durch viel Trial&Error plus Speichern erlernen. Fehler verzeiht hier nur der Tod. Für Kenner ein großes Abenteuer, für “typische“ Wii-User mit Hang zu bewegungsintensiver Steuerung und Minispielereien fehlt der Warnaufkleber auf der Verpackung: FINGER WEG!
80 (Mar 22, 2008)
Fire Emblem: Radiant Dawn perfectioneert zijn voorganger op de Nintendo GameCube. Hoewel het op technisch gebied niet echt veranderd is, blijft ook op de Nintendo Wii de typische Fire Emblem-gameplay boeien. Door de 38 missies die het spel bezit, de 72 speelbare personages en de zeer uitdagende moeilijkheidsniveaus geloof ik dat dit spel, vooral voor de fans van de serie, een zeer grote herspeelbaarheid heeft. Mocht je van tactiek houden dan raad ik je aan dit spel zeker te spelen.
IGN (Nov 02, 2007)
As far as classic strategy games go, Fire Emblem pretty much harks back to the beginning of time. The game got its start in Japan 17 years ago on the original Famicom, and has since seen over ten iterations across Famicom, Super Famicom, GBA (the game's USA debut), DS, GameCube, and now Wii. Over the years the systems have changed, but Fire Emblem remains a steady constant, offering the most hardcore strategy gamers out there some of the deepest strategy and difficulty with the most minimal control scheme possible. It should come as no surprise, then, that Fire Emblem: Radiant Dawn for Nintendo Wii does very little to change a formula that's been around for nearly two decades. The involving story is still there, the classic turn-based strategy originating on Famicom Wars (the 19 year old inspiration for Advance Wars) is at large once again, and players of a whole new generation have a chance to experience exactly what Fire Emblem is all about.
Game Positive (Jan 07, 2008)
Fire Emblem: Radiant Dawn is a solid strategy game for the Wii. A bulleted list of the game's options would most likely lead a potential buyer to believe that it is a run of the mill turn-based game, but that's far from the truth. The heart and soul of this title lies in both the amazing storyline and the many creative battles. It never grows stale, which is a fairly amazing feat considering the number of hours packed within. And by the close of the story, you will actually care about your characters and what happens to them, something that cannot be said about most other similar games in the genre. While the presentation is certainly lacking, the gameplay still shines, so if you want a deep and lengthy strategy game for the Wii, look no further than Radiant Dawn.
79 (Apr 25, 2008)
Fire Emblem: Radian Dawn is a great successor of the franchise. The story is superb, the gameplay stands like a building and with 38 missions and 72 characters the game offers several hours of amusement. A full-fledged tactical turn-based game which I advise to all Wii gamers.
75 (Apr 07, 2008)
Radiant Dawn führt die Fire Emblem Reihe konsequent fort. Die Grafik wurde nicht aufpoliert, das Spielprinzip hat sich kaum verändert, und die Wii Bewegungssensoren wurden komplett ignoriert. So gesehen handelt es sich hier lediglich um einen Aufguss des Gamecube Vorgängers. Das freut die eingefleischten Fans, da sie eine sehr anspruchsvolle Fortsetzung aufgetischt bekommen. Einsteiger werden dagegen am beinharten Schwierigkeitsgrad verzweifeln, der von Beginn an hoch ist und kontinuierlich anzieht. Leider ist die Präsentation nicht mehr zeitgemäß und schreckt somit einige Spieler ab. Wäre da nicht das zeitlose Spielprinzip und die nette Geschichte, würde Radiant Dawn im Mittelmaß versinken. So reicht es jedoch noch für eine ordentliche Wertung. Wer rundenbasierte, fordernde Spiele mag, darf beruhigt zugreifen.
Grundlegende Neuerungen dürfen Kenner des Gamecube-Vorgängers Path of Radiance, abgesehen von einem deutlich höheren Schwierigkeitsgrad, bei Radiant Dawn leider nicht erwarten. Die Kämpfe laufen immer noch genau gleich ab, die Grafik wurde kaum überarbeitet und einen Multiplayer-Modus gibt es nach wie vor nicht. Ausserdem macht das Spiel keinerlei Gebrauch von der bewegungssensitiven Steuerung der Wii. Abgesehen davon haben die Entwickler allerdings im Grunde genommen nicht viel falsch gemacht. Immerhin bietet der Titel neben 70 verschiedenen Charakteren und einer spannenden Geschichte auch eine Spieldauer von knapp 40 Stunden, während der es vor allem Rollenspiel-Fans so gut wie nie langweilig werden dürfte. Wer bereits den Vorgänger mochte und sich an der geringen Anzahl der Neuerungen nicht stört, wird mit Radiant Dawn also hochzufrieden sein.
75 (Feb 22, 2008)
Wie spielt sich das neue Fire Emblem? Wie das alte auf dem GameCube. Wie steuert es sich? Wie das alte auf dem GameCube. Wie sieht es aus? Wie das alte auf dem GameCube. Ihr seht schon: Es hat sich auf den ersten, den zweiten und dritten Blick nichts getan. Und das ist ernüchternd, denn es liegen jetzt drei Jahre zwischen dem Rundenkrieg auf dem Würfel und dieser Wii-Variante. Natürlich freue ich mich als Taktiker immer noch über die sehr gute Spielmechanik, über die epischen Ausmaße der Story, über das komplexe Party-Management und über den hohen Anpsruch, der aus diesem Abenteuer ein überaus kniffliges Fantasy-Schach macht. Und zwar eines, wo der konsequente, weil permanente Tod jeder geliebten Figur schmerzt. Aber ich hätte mir 2008 mehr gewünscht, als nur ein wenig Feintuning am Spielprinzip.
IGN Australia (Apr 08, 2008)
Clearly, it’s easier for Nintendo to stick with the crumbly old Fire Emblem formula of the GBA and GameCube days than attempt to innovate or come up with something exciting and fresh for the Wii, which is a real shame. The story, at the very least, could have been written with more style, and the graphics jazzed up to give us a bit of joy to go with our tactical frustration. The old-school controls and clumsy menus are even more evidence that not a lot of thought went into this sequel. At least they added widescreen support. The annoying thing is that Dawn of Radiance still has a strong and addictive strategy game at its heart, if you’re willing to put up with all of its shortcomings.
Computer Bild Spiele (Apr 02, 2008)
Durchschnittliche Grafik und die konventionelle Steuerung dürften Wii-Spieler abschrecken. Doch wer komplexe strategische Herausforderungen sucht, findet die hier. Glück und Zufall spielen in diesem fantasievoll gestalteten Freiheitskampf keine Rolle - nur Geduld, Übersicht und taktisches Geschick führen zum Ziel. Der einzige Wermutstropfen dieses "guten" Spiels ist das Fehlen eines Mehrspieler-Modus'.
70 (UK) (Jan 30, 2008)
So, good as it is, Fire Emblem: Radiant Dawn is not something I can unreservedly recommend. For anyone who's ever loved this series, or Shining Force, this is a no-brainer - buy it immediately, and enjoy its perfect balance and enormous wealth of strategic complexity. If you've never played Fire Emblem, then this instalment's appearance and difficulty might prove dispiriting; the four-year-old Fire Emblem on the GBA is a prettier, more bite-sized introductory alternative. Radiant Dawn's core of creamy white strategy nougat does shine through its horribly drab exterior, but only just. We've seen it all before, and this can't help but seem like a wasted Wii opportunity.
Good Game (Apr 28, 2008)
It has a tremendous playlength which is actually NOT due to its difficulty, though that is certainly a part of it. So even though it’s not the best combat system, if you like it, there’s a lot of it.
UOL Jogos (Nov 22, 2007)
"Fire Emblem: Radiant Dawn" possui o principal, que é a mecânica de jogo magistral, com aquele grau de desafio que os fãs se acostumaram a ter. Por outro lado, é um obstáculo instransponível para iniciantes e afugenta até que tem alguma experiência. Tradicionalismo é bom, mas a produtora Intelligent Systems parece fazer uma leitura fundamentalista do termo, e o resultado é um visual que deixaria a desejar no GameCube. Se você é fã de "Fire Emblem" e já jogou os títulos mais recentes, "Radiant Dawn" é parada obrigatória, já que completa a trama de "Path of Radiance". Mas, se esse não for o caso, vale mais a pena procurar os títulos do passado, que estão bem mais em conta e a experiência é tão gratificante quanto esta versão mais recente.
The game occasionally delivers on it's promise --- the straightforward approach to strategy encourages careful observation of your units and their abilities and just like in the earlier releases, there's a joy to overcoming seemingly overwhelming odds to reach victory. This may enthuse some of you out there, but I'd try before I buy this time around.
Good Game (Apr 28, 2008)
It’s so hard that I think a lot of people will just put it down, and really only veterans will persist to the end. From the start it ASSUMES you know how to play, but there is a tutorial if you look for it. I liked Advance Wars MUCH better, however this is the closest thing to Advance Wars on the Wii.
GameSpot (Nov 13, 2007)
Ultimately, Fire Emblem: Radiant Dawn is a huge disappointment. It seems that nothing was learned from the making of Path of Radiance, and as a direct follow-up, Radiant Dawn can't even live up to its predecessor's epic story. The walls of text and unforgiving difficulty level will do nothing but alienate and discourage newcomers and even some veterans, which makes it a game purely for the hardcore crew who are dedicated to the series or the genre--anyone else need not apply.
I know that the Fire Emblem games generally fare better than this, but Radiant Dawn's attack options are fairly limited, it has weak GameCube graphics, and a bland, poorly told story. Fire Emblem fans deserve better than this.
Video Game Talk (Feb 04, 2008)
If you are looking for a game experience similar to recent Final Fantasy games, you will ultimately be disappointed with Radiant Dawn. However, if you craved focused gameplay and a story without embellished full voice acting or tons of FMV cut scenes, then Radiant Dawn fits the bill. While the inclusion of such features cannot make a lackluster title a hit, they can make an enjoyable game more immersive if done right. At its core, Radiant Dawn is a game that's familiar to fans of the series. While Radiant Dawn makes no use of the Wii motion features, those passionate about an established series remaining faithful to its roots would feel such changes unnecessary. However, inclusion of a Wii control scheme would have been nice. For all the nitpicking, Radiant Dawn delivers a challenging gaming experience for the diehard, classic RPG fan. The difficulty can be a bit of a deterrent for casual fans, who should probably rent the game before purchase.