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Fish

MobyRank MobyScore
Commodore 64
...
...
Amiga
...
4.0
Acorn 32-bit
...
...
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Description

Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish.

Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into the vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them!

Screenshots

Fish ZX Spectrum There are limitations to being a fish, no pockets is one, no hands is another
Fish ZX Spectrum There is no load screen other than a brief message saying 'Fish is loading', then its straight into the game.
Paragraph 1 explains how you came to be a fish.
Fish DOS Rummaging around in the studio (EGA)
Fish ZX Spectrum Paragraphs 2 & 3 start the story, something's wrong, the boss has sent a castle for you

Alternate Titles

  • "Fish!: One Nibble and You're Hooked." -- UK tag-lined title
  • "Fish: An Extraordinary Tale in Illustrated Interactive Fiction" -- Tag-lined title
  • "Fish!" -- UK title

User Reviews

There are no reviews for this game.


The Press Says

Atari ST User Atari ST Jan, 1989 9 out of 10 90
Power Play Atari ST Oct, 1988 83 out of 100 83
Power Play Amiga Jan, 1989 83 out of 100 83
Power Play Commodore 64 Mar, 1989 80 out of 100 80
Joystick (German) Atari ST Jan, 1989 7.5 out of 10 75

Forums

Topic # Posts Last Post
DOS version the real thing? 13 vileyn0id_8088 (8746)
Feb 04, 2014

Trivia

Sales

Fish! didn't sell particularly well - not exactly due to the game's quality, but because of management troubles at Telecomsoft at that time (and it's label Rainbird on which Magnetic Scrolls published their games). Those troubles finally led to a sale of the publisher to Microprose UK. But during those final Telecomsoft months, no proper distribution was done according to Anita Sinclair, especially badly affecting Fish!, and Magnetic Scrolls suffered some losses as a result.

Technology

All Magnetic Scrolls games (pre-Wonderland) are actually made up of a 68K CPU emulator and 68k data file.

Their first game, The Pawn, was written for a Sinclair QL. Rather than re-write the game, they just wrote an interpreter (much like Infocoms famous Z-Machine) for each architecture (C64, Amiga, PC, Sinclair, etc).

Awards

  • Computer and Video Games
    • Issue 06/1989 - Winner Golden Joystick Award 1989 for Best 16-Bit Adventure Game (reader's vote)
  • Power Play
    • Issue 01/1989 - Best Text Adventure in 1988

Related Web Sites

Contributed to by Quapil (4742), Rola (6881), Kabushi (120985), Martin Smith (63168) and Belboz (6553)