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Flobynoid (Apple II)

Flobynoid Apple II Loading screen (v9.8)


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A Breakout variant which plays very similarly to its immediate inspiration, Arkanoid, in case the name didn't tip you off. As such, all the expected elements are here: progress through the levels by destroying bricks with a ball, which you bounce around by controlling a paddle at the bottom of the screen. Certain bricks require two hits to break, others are indestructible, and some may release power-ups to be caught with the paddle - generally beneficial, like a brick-vaporising laser or a wider paddle, though a certain type will cause instant death. To top it off, an assortment of flying nuisances cavort across the screen to occasionally deflect your ball.

For a bit of variety, you may begin the game at level 0 or choose a later starting point; a built-in level editor is also included.


Flobynoid Apple II Grab the C pill for a magnetic paddle
Flobynoid Apple II Black bricks - hit twice to destroy
Flobynoid Apple II Intro
Flobynoid Apple II Title screen (v9.8)

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Second Sight Software was founded by members of the French cracking group ACS as an outfit for legitimate game development. Flobynoid was their attempt to recreate Taito's Arkanoid on the Apple II, but major publishers turned it down due to infringement concerns. Taito itself had already begun working on an official Apple II port on its own, and wasn't interested in the French team's efforts; eventually SSS decided to release the game themselves on a pay-what-you-want shareware basis.
vileyn0id_8088 (13008) added Flobynoid (Apple II) on Jan 04, 2014