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Your homeland's precious limited energy is being taken advantage of by the evil Thargoid Empire, and you and your spaceship must do something about it. There are 8 bases to enter, with the aim of using energy pods to cause the reactors to overload and thus malfunction.

The game is viewed side-on, resembling the ST classic Oids quite strongly; which is to say that gravity and motion physics dictate the ship's motion strongly. The 8 levels all have plenty of enemies on offer, both wall-mountings and actual ships, as well as enhanced weapons and extra fuel and shield energy. The ship can take some damage, and repairs itself over time (for no logical reason), which is one of the few things that gives you a hope of getting anywhere early on. Losing a life causes all the enemy turrets to replenish, emphasizing the restart points and making things more maze-based and methodical.


Fly Harder Commodore 64 Starting the game
Fly Harder Amiga Level 6
Fly Harder Amiga CD32 Loading screen 2
Fly Harder Amiga CD32 Game start

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Critic Reviews

Amiga Format Amiga Mar, 1994 87 out of 100 87
The One Amiga Amiga Apr, 1994 83 out of 100 83 Amiga Aug, 2009 8 out of 10 80
Amiga Games Amiga Mar, 1993 73 out of 100 73
Amiga Power Amiga CD32 Apr, 1994 72 out of 100 72
Retrogaming History Amiga Oct 14, 2010 7 out of 10 70
Play Time Amiga Apr, 1993 70 out of 100 70
Amiga Games Amiga CD32 May, 1994 64 out of 100 64
Amiga Joker Amiga Feb, 1993 34 out of 100 34
ASM (Aktueller Software Markt) Amiga Jul, 1993 0 out of 12 0


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Contributed to by Kabushi (194127) and Martin Smith (66762)