is the first of Scott Adams'
text adventures. Using simple two word commands you explore an enchanted world, solve puzzles and try to recover 13 lost treasures.
The game's display is different from other adventure games like Zork: The Great Underground Empire
in that the screen is divided into two "windows": the room description, exits, and items appear on the top part of the screen, and you enter commands on the bottom of the screen.
- "Terre d'aventure" -- Québec French title
- "Scott Adams Adventure Series: Adventure 1 - Adventureland" -- UK VIC-20 title
- "Adventure Land" -- Alternate spelling
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Frustrated and fed up with her husband
's preoccupation with his homebrew microcomputer text adventuring system, his wife (and later Adventure International
contributor) Alexis Adams
hid the master floppy disks of his source code in various spots around the house -- culminating in his finding them in the oven one night, apparently ultimately without the intended, destructive effect. She jokes about the incident: "I guess [it] should have been the start of the first Adventure.
ALL I SEE HERE IS AN OVEN, A SINK, AND A COUNTER.
A SCREAM IS HEARD AS THE OVEN OPENS. EEEK ITS MR ADAMS SCREAMING 'OH NO MY DISKS ALLLLLLLLLLLLEXIS'"
An Adventureland Demo
package was released in 1979. It is a sampler of the original game, brought to the market as a retail demo. As a cut-down version it contains 3 treasures.
When Adams tried to sell the original TRS-80 version, he had to come up with a cheap packaging. As he just had a one-year old kid around the house, he was inspired to use baby bottle liners as instant packaging.Information also contributed by