User review spotlight: Carmageddon (DOS). Released in 1997.

Provvidenza: Legenda la Spada di Alfa (FM Towns)

Provvidenza: Legenda la Spada di Alfa FM Towns Title screen

MISSING COVER

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100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.

Description

The Kingdom of Faladia has been enjoying an era of peace and prosperity for a long while. However, it all came to an abrupt end when a neighboring country treacherously broke a peace agreement and attacked the capital city. The king asks an Alfa Knight named Romeo to escort his daughter to a safe passage, but war interrupts the gathering. Romeo finds himself in a coastal town, rescued by a nun named Maria, who agrees to accompany him on a quest to find the princess and fulfill the wishes of his sovereign.

Provvidenza is a traditional Japanese-style role-playing game. Unlike other RPGs by Kinpukurin, it does not feature the trademark dialogue and party-recruiting system. Instead, it follows the simpler, more basic template, with plot-dictated companionship and automatized conversations. Enemies are superimposed on backgrounds, and combat is strictly round-based. Overworld and towns are shown from top-down view, but dungeons are navigated in a pseudo-3D first-person fashion (without an automap), similarly to Phantasy Star. Lights can be turned off and on, and traps detected and avoided during dungeon exploration.


Screenshots

Provvidenza: Legenda la Spada di Alfa FM Towns I entered a dungeon. It was dark. Maria didn't say a word during this entire humiliating journey
Provvidenza: Legenda la Spada di Alfa FM Towns I wandered off and was attacked by angry birds
Provvidenza: Legenda la Spada di Alfa FM Towns RPG rule #2: you can't enter this location yet. You just can't. Why? Dunno. I only know you CAN'T
Provvidenza: Legenda la Spada di Alfa FM Towns I saw a beautiful castle and was attacked by a pixie

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אולג 小奥 (171737) added Provvidenza: Legenda la Spada di Alfa (FM Towns) on Nov 11, 2012
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