User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Shadow of the Beast II (FM Towns)

Shadow of the Beast II FM Towns Title screen

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
5.0
MobyScore
5 point score based on user ratings.

Description

Essentially a side-on scrolling beat 'em up in the vain of The Way of the Exploding Fist, but with an epic storyline and puzzles a-plenty.

The introduction, now an Amiga classic, shows the Beast-mage stealing your infant sister and the purpose of the game is to rescue her back. On the way a variety of puzzles, sub-quests and really nasty monsters dog your every step.

Screenshots

Shadow of the Beast II FM Towns Start of the game
Shadow of the Beast II FM Towns Halt stranger! Not only text but also spoken dialogue, in Japanese, of course
Shadow of the Beast II FM Towns Unlike in the Amiga original where you had to type keywords, here you're presented with dialogue choices
Shadow of the Beast II FM Towns Caverns

Alternate Titles

  • "シャドー・オブ・ザ・ビーストⅡ 獣神の呪縛" -- Japanese spelling
  • "SOTB2" -- Informal title
  • "Shadow of the Beast II: Jūshin no Jubaku" -- Japanese title

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Trivia

Development

The original game was developed using a 25Mhz PC in PDS 2. Whereas the graphics were created on a 25Mhz Amiga 2000 with a 68030 processor board.

The next game in development after this became the shoot 'em up, Awesome.

Manual

According to the Amiga game manual, it took:
    Fact Box -
  • Total Memory Used: 3.5 megabytes
  • Graphics Data: 2 megabytes
  • Music & Sound Data: 1 megabyte
  • Music Sample Rate: 20 kilohertz
  • Screen Update: 50 time a second
  • Project Duration: 12 months

Awards

  • EMAP Image's Golden Joystick 1991
    • April 1991: Best Graphics - 16 Bit

Terok Nor (19005) added Shadow of the Beast II (FM Towns) on Mar 08, 2011
Other platforms contributed by Famine3h (298), Kabushi (125839), Jeremy Johnson (639) and quizzley7 (21207)