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Fortress (Game Boy Advance)

Fortress Game Boy Advance Title screen

MISSING COVER

Everyone
ESRB Rating
Genre
Perspective
Theme
65
MobyRank
100 point score based on reviews from various critics.
1.7
MobyScore
5 point score based on user ratings.
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Description

Fortress is a Tetris-variant puzzle game. As in that classic game, geometric pieces fall from the top of the screen and must be arranged in lines. Only instead of eliminating lines, the objective this time is to add them to the screen. The game starts with a timer (that counts a moment where neither player attack) and a castle gate falling between two flags (the opponent's flags can be seen to the left of the screen). Once placed, the remaining pieces are used to build a castle around it, as every 2x3 grid of pieces transforms into its walls. A grid of 8x3 pieces transforms into a wizard's tower that can summon a creature to attack the enemy castle.

Certain special blocks add features to the building: a cannon block places a shooting cannon that starts to attack automatically the opponent's fortress. A block with a window adds one to the building. Repairing peons come out of it to help fix the damage to the castle's walls. A block with a bomb adds a cannon that fires a peon towards the opponent's castle (an aiming reticule is shown over the enemy castle to help choose the right spot). Building walls around these special blocks prevent their destruction from the enemy attack. A monster appears randomly at the bottom of the screen to attack both players.

The player's goal at each level is to reach a number of score points before the opponent. The pieces can be maneuvered with the digital pad, and pressing UP on it makes them fall fast downwards. They can be rotated clockwise and anti-clockwise with the A and B buttons, respectively. Holding the R trigger allows the player to move the screen with the digital pad (for a full view of battle scene). When pressed, the L trigger destroys the top 3 rows of your castle and decreases the score.

The game has three game modes: tournament, battle and blitz. They vary in the amount of seconds on the timer and the goal score. There are four themes: pre-historic, medieval, pirate and space.

Screenshots

Fortress Game Boy Advance Pre-historic wizard creature
Fortress Game Boy Advance When a player wins, the loser castle explodes
Fortress Game Boy Advance Number of players
Fortress Game Boy Advance Pirate level loading screen

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The Press Says

Gamezilla Sep 12, 2001 91 out of 100 91
Game Vortex 2001 9 out of 10 90
GameZone Aug 28, 2001 7 out of 10 70
Gamezone (Germany) Nov 15, 2001 6.5 out of 10 65
GameSpy Sep, 2001 60 out of 100 60
Jeuxvideo.com Nov 29, 2001 12 out of 20 60
IGN Aug 20, 2001 6 out of 10 60
Gaming Age Oct 31, 2001 C 50
Pocket Magazine / Pockett Videogames Nov 23, 2003 2 Stars2 Stars2 Stars2 Stars2 Stars 40
NintendoWorldReport Oct 07, 2001 3 out of 10 30

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Macs Black (77784) added Fortress (Game Boy Advance) on May 18, 2007