User Reviews

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Platform Votes Score
Amstrad CPC Awaiting 5 votes...
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Commodore 64 Awaiting 5 votes...
PC Booter Awaiting 5 votes...
ZX Spectrum Awaiting 5 votes...

Critic Reviews

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ZX SpectrumSinclair User (Jul, 1985)
Warning - possible breach of the Fourth Protocol ... As John Preston, and newly appointed head of C1(A) it is your job to look after military security and, ultimately, uncover a British traitor and a plan to destabilise a nation of the Western Alliance.
Amstrad CPCComputer Gamer (Oct, 1986)
The Fourth Protocol comes complete with dossier of information and jargon helpful to spies as well as three one-time pads - a system of codes that you will need to use in order to be able to access files at Blenheim (consult your own telephone file for the number). The game plays superbly. The icons are very easy to use and mean that you don't have to go searching for the right word or phrase and the atmosphere created really gives the feel of a harassed man working desperately against the clock. Highly recommended. P.S. So is the book if you haven't read that yet.
Commodore 64Zzap! (Aug, 1985)
The Fourth Protocol is a thinking man's Shadowfire, but you mustn't think that makes it boring, this is a really involving adventure with some arcade overtones and using the icons makes it all so simple to get into. It kicks off with an amazingly crisp looking title screen and fantastic music. Just about the best I've heard on the 64 yet. What can I say about the game itself? Well, imagine yourself in a busy office surrounded by filing cabinets, computers and phones with the resources of the Intelligence Community behind you and a fearsome problem to sort out. The excitement starts immediately as the puzzles mount up in your filing cabinet and the 'bin' begins to overflow with discarded leads. I think the best thing to say about this game is BUY IT.
Commodore 64Zzap! (Nov, 1992)
It's an icon-driven multipart adventure and quite possibly one of the most involving and well-presented strategy programs available and is still an essential purchase even now.
Commodore 64Commodore Force (Jul, 1993)
The result was one of the best thought-orientated games available; still to this day, it can't fail to impress. Relating the game content would require more space than I care to give - suffice to say it's a classic piece of software that compares favourably with recent efforts.
ZX SpectrumCrash! (Aug, 1985)
If the last book you read was the Beano annual 1978 then you may not be aware of the standing of The Fourth Protocol (the book) in the literary world - where it was received to great popular acclaim. Much of the panache of that Frederick Forsyth novel dealing with the murky depths of counterespionage is retained in this computer game. It boasts a development team of games designers, graphic artists and programmers, and on loading you can well believe it. The game's concept has been very well implemented and the graphics are attractive and impressive.
Amstrad CPCAmstrad Action (Oct, 1986)
It's a very enjoyable and novel game that has plenty of depth. You'll need to; do some hard thinking to get anywhere. Deduction, analysis, a little bit of luck and sudden flashes of inspiration all play their part. It won't be to everyone's taste because it can be quite tough going. But if you're looking for a challenge and a good workout for the brain cells, then this is ideal.
Commodore 6464'er (Oct, 1985)
Wenn man mal vom dritten Teil des „Fourth Protocol“ absieht, liegen hier zwei außergewöhnliche Spiele in hervorragender Qualität vor. Beide überzeugen durch gute Ideen und brillante Ausführung, die kaum Wünsche offen läßt.