Frank N Stein

Frank N Stein ZX Spectrum Loading screen


Critic Score User Score
Amstrad CPC
ZX Spectrum
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Mr. Stein is keen to build monsters, using the bones he has throughout his mansion. Each time he must collect the parts required, in the correct order, by navigating away around the platforms. He can only jump while on spring spaces; other landscape features include ice and slime to affect movement, and fireman's poles. Enemies moving around on preset paths include spiders, tanks and lobsters.

Once all parts are connected Frank must activate the switch on the monster's case. This takes you onto a screen in which you must reach the top right, avoiding the balls the monster throws down at you as they roll along the platforms.


Frank N Stein ZX Spectrum Level 13: Waterfalls of Ice.<br>
This fall has to be flawlessly calculated.
Frank N Stein ZX Spectrum Level 1:<br>
All parts of the monster's skeleton were gathered.
Frank N Stein ZX Spectrum Level 5:<br>
Starting Point.
Frank N Stein ZX Spectrum Level 21:<br>
Starting Point.

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Critic Reviews

Crash! ZX Spectrum Oct, 1984 80 out of 100 80
Sinclair User ZX Spectrum Oct, 1984 7 out of 10 70


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Contributed to by Martin Smith (63024)