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Description

Mr. Stein is keen to build monsters, using the bones he has throughout his mansion. Each time he must collect the parts required, in the correct order, by navigating away around the platforms. He can only jump while on spring spaces; other landscape features include ice and slime to affect movement, and fireman's poles. Enemies moving around on preset paths include spiders, tanks and lobsters.

Once all parts are connected Frank must activate the switch on the monster's case. This takes you onto a screen in which you must reach the top right, avoiding the balls the monster throws down at you as they roll along the platforms.

Screenshots

Frank N Stein ZX Spectrum Level 23: Ice, slime and precision.<br>
A combination which will difficult your day.
Frank N Stein Amstrad CPC Lets collect the bones for the monster
Frank N Stein ZX Spectrum Level 3:<br>
Starting Point.
Frank N Stein ZX Spectrum Level 7:<br>
Starting Point.

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Critic Reviews

Crash! ZX Spectrum Oct, 1984 80 out of 100 80
Sinclair User ZX Spectrum Oct, 1984 7 out of 10 70

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Related Web Sites

  • CPC-Power (in French) (for Amstrad CPC: game database entry; package material; instructions digitalizations; goodies; downloadable releases; additional material)
  • World of Spectrum (for ZX Spectrum: downloadable releases; additional material including – cassette inlay, advertisement, instructions; remakes links; player reviews; magazine references; magazine adverts)
Contributed to by Martin Smith (62978)