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Frank Thomas Big Hurt Baseball

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Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences.

There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points.

You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.


Frank Thomas Big Hurt Baseball SNES Gotcha!
Frank Thomas Big Hurt Baseball Genesis Game setup
Frank Thomas Big Hurt Baseball SNES Before the game begins...
Frank Thomas Big Hurt Baseball SNES Stadium select

Alternate Titles

  • "フランク・トーマス ビッグ・ハート ベースボール" -- Japanese spelling

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User Reviews

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Critic Reviews

GameFan Magazine SNES Jan, 1996 86 out of 100 86
Consoles News SEGA Saturn Jul, 1996 83 out of 100 83
Playmag SEGA Saturn Jun, 1996 82 out of 100 82
Total! (Germany) SNES Feb, 1996 2.75 out of 6 65
Video Games & Computer Entertainment Genesis Nov, 1995 6 out of 10 60
Video Games & Computer Entertainment SNES Nov, 1995 6 out of 10 60
GameSpot DOS Jul 25, 1996 6 out of 10 60
GamePro (US) SNES Feb, 1996 2.5 out of 5 50
GamePro (US) Genesis Jan, 1996 2.5 out of 5 50
Video Games SNES Feb, 1996 48 out of 100 48


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Contributed to by Kabushi (143910) and The Ring Hawk (647)