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A rhythm and music game -- played using audio triggers instead of visual triggers. The goal is to piece together each track of a song within a certain time period; not piecing enough tracks together loses the round.

To piece together each track of a song, you use the controller buttons to try to hit marks laid out on the track as they pass underneath your marker. Complete a track, then move onto the next one. Once you have completed each track, you are free to jam and mix freely with all tracks of the song in bass, rhythm, vocals, etc. Each song is broken down into 8 tracks and there are dozens of progressivley more difficult dance songs by major names such as Crystal Method, BT, Juno Reactor, Paul Okenfold, Orbital, Jungle Brothers, DJ QBert, and No Doubt.


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Critic Reviews

Gameplanet Jul 18, 2002 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Gaming Target Jul 18, 2002 9 out of 10 90
GameZone Nov 28, 2001 9 out of 10 90
Game Over Online Jan 31, 2002 88 out of 100 88
Gamezilla Dec 13, 2001 88 out of 100 88
Game Informer Magazine Dec, 2001 8.5 out of 10 85 Jul 28, 2002 84 out of 100 84 Nov 08, 2002 78 out of 100 78
PSM Jan, 2002 7 out of 10 70
The Video Game Critic Feb 12, 2004 D+ 33


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1001 Video Games

Frequency appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

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Randel Reiss (13) added Frequency (PlayStation 2) on Mar 30, 2002