Published by
Developed by
Released

Platform
Mature
ESRB Rating
Genre
Perspective
Non-Sport
Misc
64
MobyRank
100 point score based on reviews from various critics.
2.5
MobyScore
5 point score based on user ratings.

Description

In From Dusk Till Dawn, the player follows the main character Seth through his anguishing seclusion on the Rising Sun (a tanker transformed into a high-security jail), to his escape off this floating prison. Only one problem seems to be standing in his way -- deceitful vampires with a fatal grudge against him destine to stop him dead in his tracks...literally.

It is a kill or be killed situation, and Seth needs the help of some twenty faithful friends, which include a riot gun, an assault rifle, a nailing gun and a circular saw. With these weapons, courage, a bit of wit and a gulp of Garlic Soda, he may make it through the night.


Alternate Titles

  • "От заката до рассвета" -- Russian spelling
  • "Um Drink no Inferno" -- Brazilian Title
  • "From Dusk Till Dawn une nuit en enfer" -- French Title
  • "Abierto Hasta El Amanecer" -- Spain's Title

Part of the Following Groups


Merchant Title      
amazon.com
From Dusk Till Dawn    
ebay.com
From Dusk Till Dawn    
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User Reviews

There are no reviews for this game.


The Press Says

GameZone Nov 09, 2001 8.5 out of 10 85
PC Zone Benelux Oct, 2001 80 out of 100 80
Game Over Online Sep 25, 2001 72 out of 100 72
GameStar (Germany) Sep, 2001 68 out of 100 68
PC Gameplay (Benelux) Oct, 2001 60 out of 100 60
Eurogamer.net (UK) Sep 16, 2001 6 out of 10 60
GameSpy May 28, 2001 60 out of 100 60
GameSpot Nov 16, 2001 5.7 out of 10 57
ActionTrip Oct 11, 2001 55 out of 100 55
Jeuxvideo.com Aug 20, 2001 11 out of 20 55

Forums

There are currently no topics for this game.


Trivia

The game's storyline and script were significantly altered after the voice acting was recorded. Rather than do the voice acting all over again, Cryo simply cut and paste the voice files they already had to make them fit into the new script. This is fairly obvious when playing through the game, as when characters talk their sentences often have absolutely nothing to do with what they just said previously.


This entry to the MobyGames database was contributed by Revenant (16) on Oct 29, 2001.
 

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